Water Walk: Difference between revisions
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(Fixed a typo.) |
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'''Related artifacts:''' | '''Related artifacts:''' | ||
* {{An|Boots of Levitation}} | * {{An|Boots of Levitation}} | ||
{{user commentary| | |||
It has been suggested, that AI could use water walk to fly over non-water obstacles, although AI typically casts it only when next to a shoreline. However, this has not been proved. | |||
}}{{end of user commentary}} | |||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 19:32, 18 May 2021
Water Walk | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 4th | ||||||||||||||||||||||||
Cost: | 12/8 | ||||||||||||||||||||||||
Duration: | one day | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Water Walk is a 4th level spell in the School of Water Magic. It enables hero to move over water as if it were land, provided that he ends his turn on land. Movement cost is increased when moving over water.
Related artifacts:
User commentary
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|
It has been suggested, that AI could use water walk to fly over non-water obstacles, although AI typically casts it only when next to a shoreline. However, this has not been proved. |