Disrupting Ray: Difference between revisions
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'''Units immune to Disrupting Ray:''' | '''Units immune to Disrupting Ray:''' | ||
{{immune|spell123=1|spell1234=1|spell12345=1}} | |||
'''Units capable of casting this spell:''' | '''Units capable of casting this spell:''' |
Revision as of 21:52, 19 May 2021
Disrupting Ray | ||
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School: | Air Magic | |
Level: | 2nd | |
Cost: | 10/8 | |
Duration: | until end of combat | |
Basic Effect | ||
Reduces target, enemy troop's defense rating by 3. | ||
Advanced Effect | ||
Reduces target, enemy troop's defense rating by 4. | ||
Expert Effect | ||
Reduces target, enemy troop's defense rating by 5. | ||
Probability of occurrence (%): | ||
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35 | |
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25 | |
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46 (35*) | |
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47 | |
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24 | |
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35 | |
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35 | |
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35 | |
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37 | |
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25 | |
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* Without Library |
It reduces target, enemy creature stack's defense. Disrupting ray may be cast on same stack repeatedly, making it the only cumulative spell in Heroes of Might and Magic III.
Heroes specializing in Disrupting Ray:
Aenain the Elementalist
Units immune to Disrupting Ray:
Units capable of casting this spell:
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