Interference: Difference between revisions
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'''Interference''' is a [[secondary skill]] that lowers the [[power]] of the enemy hero. [[Cleric]]s, [[Druid]]s, [[Elementalist]]s, [[Heretic]]s, [[Necromancer]]s, [[Warlock]]s, [[Witch]]es and [[Wizard]]s cannot learn Interference. Out of magic hero classes, only [[Battle Mage]]s and [[Navigator]]s can learn it, but the probability of learning it is still very low. | '''Interference''' is a [[secondary skill]] that lowers the [[power]] of the enemy hero. [[Cleric]]s, [[Druid]]s, [[Elementalist]]s, [[Heretic]]s, [[Necromancer]]s, [[Warlock]]s, [[Witch]]es and [[Wizard]]s cannot learn Interference. Out of magic hero classes, only [[Battle Mage]]s and [[Navigator]]s can learn it, but the probability of learning it is still very low. | ||
'''Heroes with Interference as a starting skill:''' | '''Heroes with Interference (basic) as a starting skill:''' | ||
* {{H2|Ajit|Overlord}} | * {{H2|Ajit|Overlord}} | ||
* {{H2|Bron|Beastmaster}} | * {{H2|Bron|Beastmaster}} | ||
* {{H2|Clancy|Ranger}} | * {{H2|Clancy|Ranger}} | ||
* {{H2|Fafner|Alchemist}} | * {{H2|Fafner|Alchemist}} | ||
* {{H2|Ignatius|Demoniac}} | * {{H2|Ignatius|Demoniac}} | ||
* {{H2|Krellion|Barbarian}} | * {{H2|Krellion|Barbarian}} | ||
* {{H2|Saurug|Battle Mage}} | * {{H2|Saurug|Battle Mage}} | ||
* {{H2|Straker|Death Knight}} | * {{H2|Straker|Death Knight}} | ||
* {{H2|Ufretin|Ranger}} | * {{H2|Ufretin|Ranger}} | ||
* {{H2|Zilare|Navigator}} | * {{H2|Zilare|Navigator}} | ||
'''Heroes, having {{PAGENAME}} as a specialty and a starting skill:''' | '''Heroes, having {{PAGENAME}} as a specialty and a starting skill:''' |
Revision as of 16:18, 15 December 2022
Interference is a secondary skill that lowers the power of the enemy hero. Clerics, Druids, Elementalists, Heretics, Necromancers, Warlocks, Witches and Wizards cannot learn Interference. Out of magic hero classes, only Battle Mages and Navigators can learn it, but the probability of learning it is still very low.
Heroes with Interference (basic) as a starting skill:
- Ajit the Overlord
- Bron the Beastmaster
- Clancy the Ranger
- Fafner the Alchemist
- Ignatius the Demoniac
- Krellion the Barbarian
- Saurug the Battle Mage
- Straker the Death Knight
- Ufretin the Ranger
- Zilare the Navigator
Heroes, having Interference as a specialty and a starting skill:
An Interference specialist receives a 5% per level bonus to the Interference skill.
Chance to get
Out of total (112 + Interference chance). Banned skills change the probability.
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 5 |
Castle | Cleric | 0 (impossible) |
Rampart | Ranger | 9 (highest) |
Rampart | Druid | 0 (impossible) |
Tower | Alchemist | 5 |
Tower | Wizard | 0 (impossible) |
Inferno | Demoniac | 6 |
Inferno | Heretic | 0 (impossible) |
Necropolis | Death Knight | 5 |
Necropolis | Necromancer | 0 (impossible) |
Dungeon | Overlord | 6 |
Dungeon | Warlock | 0 (impossible) |
Stronghold | Barbarian | 6 |
Stronghold | Battle Mage | 1 |
Fortress | Beastmaster | 5 |
Fortress | Witch | 0 (impossible) |
Conflux | Planeswalker | 2 |
Conflux | Elementalist | 0 (impossible) |
Cove | Captain | 3 |
Cove | Navigator | 1 |
Factory | Mercenary | {{{21}}} |
Factory | Artificer | {{{22}}} |
|}