Dispel

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School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Dispel
School:  [[School of {{{school}}}|]]
Level:  
Cost:  
Duration:  
 Basic effect
 Advanced effect
 Expert effect
 Probability of occurrence (%):
Castle   water magic
Rampart   5
Tower   Instant (1st*)
Inferno   
Necropolis   
Dungeon   
Stronghold   
Fortress   
Conflux   
Cove Horn of the Abyss   
Factory Horn of the Abyss   
* Without Library

Dispel is a level spell in the School of .

Removes all spells from target troops. Template:Skills Note: Doesn't remove any Conditions

Artifacts that render units immune to Dispel

Comments

If your hero has the Sphere of Permanence or no active blessings on his armies, this spell can ruin the enemy hero's day, especially if you have more spell points than him.