Bone Dragon and Ghost Dragon



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Bone Dragons and Ghost Dragons are the level 7 creatures of Necropolis. They are recruited from the Dragon Vault.
"Bone and ghost dragons are raised from dragon corpses. Both of these creatures have a ferocious biting attack and lower the morale of enemy units by one when they appear on the battlefield. Ghost dragon attacks have a 20% chance of aging their targets. Aged troops have the hit points of all their members halved." RoE manual
Dwellings & Portraits
Heroes with a specialty
Mutare the Overlord
(fixed-stat specialty)
Mutare Drake the Overlord
(fixed-stat specialty)
Special Ability: Aging
Ghost dragons have the special ability aging, which has a 20% chance to occur after they have attacked a creature stack and before the stack has a chance to retaliate. It lowers the maximum health of every creature in the target stack down to 50% (rounded up). The effect lasts for 3 combat rounds, and can only be removed with cure or dispel. Additionally, non-living creatures are immune to aging.
When ghost dragons successfully age a stack, any health lost before being aged remains lost. However, the aging cannot reduce health to 0. For example, a ghost dragon attacks one angel and deals 60 points melee damage before the aging occurs. The angel will have 40 health left, which is the result of the calculation
200÷2-60 = 40
If the ghost dragon had dealt 130 damage, the angel would have had 1 health left, which would have been the result of two calculations:
First: 200-130 = 70
Second: Max(70- (200- 100),1) = 1
200 is the previous maximum health and 100 is the maximum health after aging. 70 health remains after the first calculation (the usual damage calculation).
If cure with a power to heal of 30 is used, the angel would have had 131 health left. The following calculation shows the ensuing result:
First: 1+30 = 31
Second: Min(200,31 + (200- 100)) = 131
200 is the previous maximum health and 100 is the maximum health after being aged. Also, 31 health remains after the first calculation (the usual damage calculation).
Aging has a multiplicative effect with the wyvern monarchs' poisonous ability. This means that a creature's health could potentially be reduced to a fourth of its maximum.
Even though Peasants are not immune to aging, it has no effect on them unless health-boosting artifact is equipped. They have 1 HP, which means that after being decreased to 0.5 and rounded up, it remains 1 HP.
Creatures immune to aging:
Elementals:
Air and Storm Elementals
Water and Ice Elementals
Fire and Energy Elementals
Earth and Magma Elementals
Psychic and Magic Elementals
Undead:
Skeletons and Skeleton Warriors
Walking Dead and Zombies
Wights and Wraiths
Vampires and Vampire Lords
Liches and Power Liches
Black and Dread Knights
Bone and Ghost Dragons
Mummies
Gargoyles:
Golems:
Mechanicals: