Mysticism
Mysticism is one of secondary skills. Normally heroes regenerate one spell point per day, but mysticism enables heroes to regenerate up to four points per day.
In Horn of the Abyss , the skill regenerates 5, 10, and 15 spell points per day.
Heroes with Mysticism as a starting skill:
Axsis the Heretic – Basic Mysticism
Halon the Wizard – Basic Mysticism
Ingham the Cleric – Basic Mysticism
Jaegar the Warlock – Basic Mysticism
Josephine the Alchemist – Basic Mysticism
Piquedram the Alchemist – Basic Mysticism
Rissa the Alchemist – Basic Mysticism
Rosic the Witch – Basic Mysticism
Thant the Necromancer – Basic Mysticism
Torosar the Alchemist – Basic Mysticism
Heroes who specialize in Mysticism:
Artifacts with similar ability:
Charm of Mana – allows your hero to regenerate 1 extra spell point per day.
Talisman of Mana – allows your hero to regenerate 2 extra spell points per day.
Mystic Orb of Mana – allows your hero to regenerate 3 extra spell points per day.
Wizard's Well - a combination artifact (which were introduced in Shadow of Death). It is assembled from Charm of Mana, Talisman of Mana and Mystic Orb of Mana. When equipped, Wizard's Well regenerates hero's all spell points in a day.
Town | Class | Chance to learn |
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Knight | 2 (lowest) ![]() |
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Cleric | 4 |
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Ranger | 3 |
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Druid | 6 |
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Alchemist | 4 |
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Wizard | 8 |
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Demoniac | 2 (lowest) ![]() |
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Heretic | 10 (highest) |
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Death Knight | 4 |
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Necromancer | 6 |
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Overlord | 3 |
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Warlock | 8 |
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Barbarian | 3 |
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Battle Mage | 4 |
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Beastmaster | 2 (lowest) ![]() |
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Witch | 8 |
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Planeswalker | 3 |
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Elementalist | 8 |
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Captain | 1 (lowest) ![]() |
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Navigator | 3 |
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Mercenary | {{{21}}} |
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Artificer | {{{22}}} |
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