Mysticism
Mysticism is one of secondary skills. Normally heroes regenerate one spell point per day, but mysticism enables heroes to regenerate up to four points per day.
In Horn of the Abyss , the skill regenerates 5, 10, and 15 spell points per day.
Heroes with Mysticism as a starting skill:
- Axsis the Heretic – Basic Mysticism
- Halon the Wizard – Basic Mysticism
- Ingham the Cleric – Basic Mysticism
- Jaegar the Warlock – Basic Mysticism
- Josephine the Alchemist – Basic Mysticism
- Piquedram the Alchemist – Basic Mysticism
- Rissa the Alchemist – Basic Mysticism
- Rosic the Witch – Basic Mysticism
- Thant the Necromancer – Basic Mysticism
- Torosar the Alchemist – Basic Mysticism
Heroes who specialize in Mysticism:
Artifacts with similar ability:
- Charm of Mana – allows your hero to regenerate 1 extra spell point per day.
- Talisman of Mana – allows your hero to regenerate 2 extra spell points per day.
- Mystic Orb of Mana – allows your hero to regenerate 3 extra spell points per day.
- Wizard's Well - a combination artifact (which was introduced in Shadow of Death). It is assembled from Charm of Mana, Talisman of Mana and Mystic Orb of Mana. When equipped, Wizard's Well regenerates hero's all spell points in a day.
Importance
Chance to get
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 2 (lowest) |
Castle | Cleric | 4 |
Rampart | Ranger | 3 |
Rampart | Druid | 6 |
Tower | Alchemist | 4 |
Tower | Wizard | 8 |
Inferno | Demoniac | 2 (lowest) |
Inferno | Heretic | 10 (highest) |
Necropolis | Death Knight | 4 |
Necropolis | Necromancer | 6 |
Dungeon | Overlord | 3 |
Dungeon | Warlock | 8 |
Stronghold | Barbarian | 3 |
Stronghold | Battle Mage | 4 |
Fortress | Beastmaster | 2 (lowest) |
Fortress | Witch | 8 |
Conflux | Planeswalker | 3 |
Conflux | Elementalist | 8 |
Cove | Captain | 1 (lowest) |
Cove | Navigator | 3 |
Factory | Mercenary | {{{21}}} |
Factory | Artificer | {{{22}}} |
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