Luck (secondary skill)

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Revision as of 08:28, 10 March 2020 by 192.38.136.91 (talk)
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This article refers to the secondary skill. For the effects of luck in combat, see luck.

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Luck
Basic Luck: increases your hero's luck by 1.
Advanced Luck: increases your hero's luck by 2.
Expert Luck: increases your hero's luck by 3.

Luck is a secondary skill, that increases the combat variable of the same name. A hero receives +1 luck at basic skill level, +2 at advanced and +3 at expert.

Heroes with Luck as a starting skill:

Heroes with a related specialty:

Town Class Chance to learn
Castle  Knight   3
Castle  Cleric   5
Rampart  Ranger   6
Rampart  Druid   9 (highest)
Tower  Alchemist   2
Tower  Wizard   4
Inferno  Demoniac   2
Inferno  Heretic   2
Necropolis  Death Knight   1 (lowest)
Necropolis  Necromancer   1 (lowest)
Dungeon  Overlord   1 (lowest)
Dungeon  Warlock   2
Stronghold  Barbarian   3
Stronghold  Battle Mage   2
Fortress  Beastmaster   2
Fortress  Witch   4
Conflux  Planeswalker   2
Conflux  Elementalist   2
Cove Horn of the Abyss     Captain   7
Cove Horn of the Abyss     Navigator   4
Factory Horn of the Abyss     Mercenary  {{{21}}}
Factory Horn of the Abyss     Artificer  {{{22}}}