Cleric
| Hero classes |
|---|
| Castle |
| Knight |
| Cleric |
| Rampart |
| Ranger |
| Druid |
| Tower |
| Alchemist |
| Wizard |
| Inferno |
| Demoniac |
| Heretic |
| Necropolis |
| Death Knight |
| Necromancer |
| Dungeon |
| Overlord |
| Warlock |
| Stronghold |
| Barbarian |
| Battle Mage |
| Fortress |
| Beastmaster |
| Witch |
| Conflux |
| Planeswalker |
| Elementalist |
| Cove |
| Captain |
| Navigator |
| Factory |
| Mercenary |
| Artificer |
| Cleric | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Chances of secondary skills | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Clerics are the magic heroes of Castle.
"Clerics are members of the fighting forces of their holy orders. They pursue a range of knowledge, both martial and mystical." RoE manual
As they are heroes of a good town, they can get experience by sacrificing only artifacts on Altar of Sacrifice and in Grotto
.
All Clerics start with the secondary skill Wisdom. They cannot learn Necromancy and Interference
, which means they can only acquire them from Witch Huts (if allowed), Scholars, Seer's Huts, Pandora's Boxes or Events.
| Most likely to learn: | Unlikely to learn: | Cannot learn: |
|---|---|---|
