Archery
Archery is a secondary skill that increases the damage of ranged attacks, which also includes ballista and cannon .
Heroes with Archery as a starting skill:
Calh the Demoniac – Basic Archery
Gelu the Ranger - Basic Archery
Ivor the Ranger – Basic Archery
Jabarkas the Barbarian – Basic Archery
Jenova the Ranger – Advanced Archery
Kyrre the Ranger – Basic Archery
Orrin the Knight – Basic Archery
Valeska the Knight – Basic Archery
Wystan the Beastmaster – Basic Archery
Anabel the Captain - Basic Archery
Heroes with Archery specialty:
Artifacts affecting the skill:
Chance to get
Out of total 112 for Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss .
Banned skills change the probability.
Town | Class | Chance to learn |
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Knight | 5 |
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Cleric | 3 |
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Ranger | 8 (highest) ![]() |
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Druid | 5 |
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Alchemist | 5 |
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Wizard | 2 (lowest) |
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Demoniac | 6 |
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Heretic | 4 |
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Death Knight | 5 |
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Necromancer | 2 (lowest) |
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Overlord | 6 |
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Warlock | 2 (lowest) |
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Barbarian | 7 |
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Battle Mage | 4 |
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Beastmaster | 7 |
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Witch | 3 |
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Planeswalker | 8 (highest) ![]() |
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Elementalist | 2 (lowest) |
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Captain | 9 (highest) ![]() |
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Navigator | 6 |
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Mercenary | {{{21}}} |
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Artificer | {{{22}}} |
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User commentary
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The importance of Archery secondary skills depends on how much do you rely on ranged units. It is very useful for towns with multiple shooters (e.g. Castle, Tower, or Dungeon). However, for towns whose primary attacking force is not ranged (Inferno, Fortress) Archery can also help by increasing the potential of Magogs or Lizardmen. |