Air Shield
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Air Shield | |||||||||||||||||||||||||
School: | Air Magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 12/9 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Air Shield is a 3rd level spell in the School of Air Magic. It reduces the amount of damage allied troops receive from enemy's ranged attacks.
Bug: while Air Shield is supposed to protect from Arrow Towers as well, it actually significantly increases their damage. (Fixed in Horn of the Abyss)
Heroes starting with Air Shield:
Heroes specialising in Air Shield:
Units immune to Air Shield:
Creatures capable of casting Air Shield:
- Master Genies (advanced level)
- Enchanters (expert level)