Proposals: Difference between revisions

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==Factory==
==Factory==
# Go through the 1.7 changelog and commit all changes to the wiki
# Clear out [[Special:WantedFiles]]
#* Clear out [[Special:WantedFiles]]
#* Great job with all the file uploads, [[User:imahero|imahero]]! --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:44, 12 January 2024 (UTC)
#* Go through all campaign scenario heroes (see [[Template:Campaign hero table]])
#* It looks as if assets that should be animated gifs are uploaded as a png with all the frames next to each other (e.g. [[:File:Avgarma.png]]). Is there an easy/automatic way to convert these to gifs?
#* Add probability of occurrence of spells in [[Factory]]'s [[Mage Guild]]
#* Cannot locate: <s>Hero Camp</s> (See [[:File:Avxhcamp.png]]), Airship cursor, Repair cursor
#* Update [[Movement]] with movement give/take/set/replenish/nullify event information
# Fill in all missing text linked to [[template:unk]]
#* Draw [[Factory]]'s square-based build tree
# Go through all campaign scenario heroes (see [[Template:Campaign hero table]])
# Add probability of occurrence of spells in [[Factory]]'s [[Mage Guild]]
# Update [[Movement]] with movement give/take/set/replenish/nullify event information
# Draw [[Factory]]'s square-based build tree
#* Redraw [[Conflux]] build tree for hota (Conflux: Upg. Magic Lantern now requires the Garden of Life, but does not require the University of Magic)
#* Redraw [[Conflux]] build tree for hota (Conflux: Upg. Magic Lantern now requires the Garden of Life, but does not require the University of Magic)
#** Does anyone have the current file? The last version was uploaded by GroundhogYear. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:35, 11 January 2024 (UTC)
#** Does anyone have the current file? The last version was uploaded by GroundhogYear. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:35, 11 January 2024 (UTC)
#* Add Factory puzzle map to [[Obelisk]]
# Add Factory puzzle map to [[Obelisk]]
# Add factory heroes to [[Adventure map hero sprites]] (may just need to rename files/convert to gifs).
# Add all extra graphics & fixes that are necessary
# Add all extra graphics & fixes that are necessary
#* Add improved Archery specialization icons (I may have uploaded this already? still should check)
#* Add improved Archery specialization icons (I may have uploaded this already? still should check)
#* The most recent upload for [[:File:Specialty Archery.png]] was 15 May 2021. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:44, 12 January 2024 (UTC)
# Add images of Factory dwellings for unit pages and [[External dwellings table (HotA)]], and images of Factory creatures on the adventure map.
# Add images of Factory dwellings for unit pages and [[External dwellings table (HotA)]], and images of Factory creatures on the adventure map.
#* Possibly redo the Visiting scheme images for Factory dwellings. They're slightly lower quality than the other images on the page, although it's hard to tell. [[User:MurlocAggroB|MurlocAggroB]] ([[User talk:MurlocAggroB|talk]]) 06:24, 5 January 2024 (UTC)
#* Possibly redo the Visiting scheme images for Factory dwellings. They're slightly lower quality than the other images on the page, although it's hard to tell. [[User:MurlocAggroB|MurlocAggroB]] ([[User talk:MurlocAggroB|talk]]) 06:24, 5 January 2024 (UTC)
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#* [[Homecoming]]
#* [[Homecoming]]
#**Thank you, [[User:Turnam|Turnam]], for helping fill things in - usually I'd hammer them all out over a few weeks but I have irl commitments to attend to this month. [[File:Hero Cosmos small.gif|link=special:contributions/phasma|→ Phasma]] 18:25, 11 January 2024 (UTC)
#**Thank you, [[User:Turnam|Turnam]], for helping fill things in - usually I'd hammer them all out over a few weeks but I have irl commitments to attend to this month. [[File:Hero Cosmos small.gif|link=special:contributions/phasma|→ Phasma]] 18:25, 11 January 2024 (UTC)
# Fill in all missing text linked to [[template:unk]]
# Great job with all the file uploads, [[User:imahero|imahero]]! Still looking for several hota images.
#* It looks as if assets that should be animated gifs are uploaded as a png with all the frames next to each other (e.g. [[:File:Avgarma.png]]). Is there an easy/automatic way to convert these to gifs?
#* Cannot locate: <s>Hero Camp</s> [[:File:Avxhcamp.png]], Airship cursor, Repair cursor


==Specific==
==Specific==
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# Figure out/add narrators to campaign scenarios missing them.
# Figure out/add narrators to campaign scenarios missing them.
#* Need: [[Dungeons and Devils]], [[Spoils of War]], [[Long Live the King]], [[Seeds of Discontent]], [[Elixir of Life]], [[Warlords of the Wasteland]], [[Conquest of the Underworld]], [[Masters of the Elements]], [[Clash of the Dragons]], [[The World Tree]], [[The Fiery Moon]], [[Revolt of the Beastmasters]], [[The Sword of Frost]], [[Under the Jolly Roger]], [[Terror of the Seas]], [[Horn of the Abyss (campaign)]]
#* Need: [[Dungeons and Devils]], [[Spoils of War]], [[Long Live the King]], [[Seeds of Discontent]], [[Elixir of Life]], [[Warlords of the Wasteland]], [[Conquest of the Underworld]], [[Masters of the Elements]], [[Clash of the Dragons]], [[The World Tree]], [[The Fiery Moon]], [[Revolt of the Beastmasters]], [[The Sword of Frost]], [[Under the Jolly Roger]], [[Terror of the Seas]], [[Horn of the Abyss (campaign)]]
#* [[Forged in Fire]] narrators are just guesses...is there a real way to figure this out? Is the campaign voiced in Russian?
#** [[Forged in Fire]] narrators are just guesses...is there a real way to figure this out? Is the campaign voiced in Russian? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:44, 12 January 2024 (UTC)
# Add right-click text to campaign maps in HC, HotA campaigns (except for [[Forged in Fire]]).
# Add right-click text to campaign maps in HC, HotA campaigns (except for [[Forged in Fire]]).
#* Is there a way to copy-paste this from somewhere and not type it all in manually? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:24, 9 January 2024 (UTC)
#* Is there a way to copy-paste this from somewhere and not type it all in manually? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:24, 9 January 2024 (UTC)

Revision as of 20:45, 12 January 2024

General/Ongoing

  1. Help clear the Maintenance Reports for unused/broken/wanted items!
  2. Check out and verify Did you know?#Unverified claims
  3. Look for pages that need help and report them here (e.g. unreadable color scheme, missing info)
  4. Use template:unk "{{unk}}" to mark text we need to fill in. That way all the unknown text will link to that template!

Factory

  1. Clear out Special:WantedFiles
    • Great job with all the file uploads, imahero! --Legate (talk) 20:44, 12 January 2024 (UTC)
    • It looks as if assets that should be animated gifs are uploaded as a png with all the frames next to each other (e.g. File:Avgarma.png). Is there an easy/automatic way to convert these to gifs?
    • Cannot locate: Hero Camp (See File:Avxhcamp.png), Airship cursor, Repair cursor
  2. Fill in all missing text linked to template:unk
  3. Go through all campaign scenario heroes (see Template:Campaign hero table)
  4. Add probability of occurrence of spells in Factory's Mage Guild
  5. Update Movement with movement give/take/set/replenish/nullify event information
  6. Draw Factory's square-based build tree
    • Redraw Conflux build tree for hota (Conflux: Upg. Magic Lantern now requires the Garden of Life, but does not require the University of Magic)
      • Does anyone have the current file? The last version was uploaded by GroundhogYear. --Legate (talk) 15:35, 11 January 2024 (UTC)
  7. Add Factory puzzle map to Obelisk
  8. Add factory heroes to Adventure map hero sprites (may just need to rename files/convert to gifs).
  9. Add all extra graphics & fixes that are necessary
    • Add improved Archery specialization icons (I may have uploaded this already? still should check)
    • The most recent upload for File:Specialty Archery.png was 15 May 2021. --Legate (talk) 20:44, 12 January 2024 (UTC)
  10. Add images of Factory dwellings for unit pages and External dwellings table (HotA), and images of Factory creatures on the adventure map.
    • Possibly redo the Visiting scheme images for Factory dwellings. They're slightly lower quality than the other images on the page, although it's hard to tell. MurlocAggroB (talk) 06:24, 5 January 2024 (UTC)
  11. Add all Forged in Fire campaign scenario map info/events.

Specific

Community Requests

  1. Write tips on campaign scenario pages (212.112.111.20)
    • Sometimes there are tips on the main campaign pages under User Commentary. (e.g. Dragon's Blood)
    • I've noticed there are a bunch of strategy/tips on https://mightandmagic.fandom.com/wiki/Tunnels_of_Ice. Should/Can we cite/copy that info here or leave a link to them?
      • The CC BY-SA seems like a very open license. I would just add attribution using the appropriate link (to the edit summary)

Research/Explain game concepts

  1. Breath Attack could use a diagram of how it works (specifically when attacking straight up or down)
    • I found this, but I have no idea the accuracy or completeness. --Legate (talk) 03:43, 8 December 2023 (UTC)
      • This may be affected by Mechanics and Engineers as these are the first 1-tile creatures with a breath attack.
        • ANECDOTE: I did notice a...bug? nuance?...with attacker's Engineers attacking in the down-left direction vs. a 2-tile enemy not hitting the expected second tile. --Legate (talk) 16:11, 4 January 2024 (UTC)
          • Actually, this is related to the pic just above. In the pic, top row, second from the left, I expected there to be a 2nd red arrow going in the down-left direction. The diagram does not have one, which matched the in-game behavior I saw. --Legate (talk) 15:32, 5 January 2024 (UTC)
  2. Obstacle Penalty could use a diagram or explanation of how it works. Is it everything inside the ring wall? Does obstacle penalty disappear when the wall goes down?

Content: Page Creation/Updating

  1. Design a new main page. Save it on [[your user page/main page]] so we can see it. Candidates:
    • Phasma / Makiki
    • I won't have time to make a mockup before the new year, but what if we used one of the blank main menu screens from Category:Loading Screens, Box Art, Menus (e.g. File:AB Mutare.png) and added our own icons (e.g. Creatures, Spells, etc.) over on the right? --Legate (talk) 14:15, 22 December 2023 (UTC)
      • If anyone like this idea, feel free to take it and run with it.
      • Nice mock-ups on discord, Phasma.
  2. Map Editor could use a bunch more info or link to a map editor tutorial.
  3. Create a Campaign Editor page.
  4. Single scenarios: Add all the timed/object events like seen on the campaign scenarios.
    • I know this is a huge task. Figured I would just put it here for if we run out of other stuff to do in the future :) --Legate (talk) 15:42, 22 December 2023 (UTC)
    • Probably want to figure out a way to automatically export/convert text into the form we want.
  5. Figure out/add narrators to campaign scenarios missing them.
  6. Add right-click text to campaign maps in HC, HotA campaigns (except for Forged in Fire).
    • Is there a way to copy-paste this from somewhere and not type it all in manually? --Legate (talk) 19:24, 9 January 2024 (UTC)
    • Not entirely sure what you're looking for, but are you sure it isn't in the json files generated by FreeHeroes? –imahero 19:50, 9 January 2024 (UTC)
    • It is there under "regionText" in case anyone with the tool already installed wants to add them :) --Legate (talk) 03:55, 10 January 2024 (UTC)

File upload/editing

  1. Add the campaign map pictures for each campaign scenario (on the screen where you select the level bonus before the cinematic plays). (Page: e.g. Groundbreaking)
    • Looking for (with the current level colored in and previous levels covered in slashes), not (base pic with nothing colored in)
      • HotA now has an official campaign editor, so you can make screenshots there.--Archer (talk) 17:04, 3 January 2024 (UTC)
    • Status: roe, ab, sod, hc, hota

Template work (advanced)

  1. Most of the the victory conditions should include 'or defeat all enemies'. Investigate and fix Template:Scenario, Template:ScenarioVars table and Template:CLevelsRow

Notes

  • Use "#*" to add a comment to an item without breaking the numbering.
  • Use <li value="your_number_here"></li> to restart a numeric list if there are breaks in between the numbers (e.g. comments).
  • For discussion surrounding current changes, use Changelog Chat.