Unused content: Difference between revisions

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(Negative luck implemented in HotA)
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Image: School of Magic (unused).gif| Alternative [[School of Magic]]
Image: School of Magic (unused).gif| Alternative [[School of Magic]]
File:HoMM3 sprite ADCFRA0.gif| Alternative [[Campfire]]
File:HoMM3 sprite ADCFRA0.gif| Alternative [[Campfire]]
File:HoMM3 sprite avxoblr.png| Red [[Obelisk]] for underground terrain (realized in {{hota}})
File:HoMM3 sprite avxoblr.png| Red [[Obelisk]] for underground terrain (realized in {{hota}}{{-wh}})
File:HoMM3 Sprites AVLholu0.png| Alternative underground hole (in-game graphic is only a placeholder)
File:HoMM3 Sprites AVLholu0.png| Alternative underground hole (in-game graphic is only a placeholder)
</gallery>
</gallery>
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File:HoMM3 Sprites cbehol.gif|Alternative [[Beholder]]'s death animation and death sound (realized in {{hota}}{{-wh}} as a result of death from a spell).
File:HoMM3 Sprites cbehol.gif|Alternative [[Beholder]]'s death animation and death sound (realized in {{hota}}{{-wh}} as a result of death from a spell).
File:HoMM3 Sprites ceveye.gif|Alternative [[Evil Eye]]'s death animation and death sound (realized in {{hota}}{{-wh}} as a result of death from a spell).
File:HoMM3 Sprites ceveye.gif|Alternative [[Evil Eye]]'s death animation and death sound (realized in {{hota}}{{-wh}} as a result of death from a spell).
File:HoMM3 Sprites cggole.gif|Alternative [[Gold Golem]] death animation (realized in {{hota}} as a result of death from a spell).
File:HoMM3 Sprites cggole.gif|Alternative [[Gold Golem]] death animation (realized in {{hota}}{{-wh}} as a result of death from a spell).
File:HoMM3_Sprites_charph.gif|Spell casting animations for [[Harpy Hag]]s
File:HoMM3_Sprites_charph.gif|Spell casting animations for [[Harpy Hag]]s
File:HoMM3 Sprites cnosfe.gif|Spell casting animations for [[Vampire Lord]]s
File:HoMM3 Sprites cnosfe.gif|Spell casting animations for [[Vampire Lord]]s
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===Miscellaneous===
===Miscellaneous===
*Negative [[luck]]
*Negative [[luck]] (realized in {{hota}}{{-wh}})
*{{sn|Fear}} spell
*{{sn|Fear}} spell
*[[File:HoMM3 H3sprite TBRFWTRW.gif]] Watermill building for [[Fortress]]
*[[File:HoMM3 H3sprite TBRFWTRW.gif]] Watermill building for [[Fortress]]
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={{ab}}=
={{ab}}=
*Sounds for [[Rogue]]
*Sounds for [[Rogue]]
*Shooting sound for [[Faerie Dragon]] (realized in {{hota}})
*Shooting sound for [[Faerie Dragon]] (realized in {{hota}}{{-wh}})


={{sod}}=
={{sod}}=

Revision as of 17:38, 22 November 2023

Game files contain a bit of unused content.

Restoration of Erathia

Adventure Map Objects

You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put this Objects.txt in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA put this EdObjts.txt in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.

Unused creatures animations and sounds

Alternative spell effects and sounds

Miscellaneous


Armageddon's Blade

Shadow of Death

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