Leadership
| Leadership | ||
|---|---|---|
|
Basic: increases your hero's troops' morale by 1. | |
|
Advanced: increases your hero's troops' morale by 2. | |
|
Expert: increases your hero's troops' morale by 3. | |
Leadership is a secondary skill, that increases the morale of creatures in hero's army.
Death Knights and Necromancers cannot learn Leadership.
Heroes with Leadership as a starting skill:
- All Knights start with Basic Leadership (except Sir Mullich, who starts with Advanced Leadership)

Ajit the Overlord – Basic Leadership

Drakon the Beastmaster – Basic Leadership

Gelu the Ranger – Basic Leadership

Lorelei the Overlord – Basic Leadership

Mephala the Ranger – Basic Leadership

Ryland the Ranger – Basic Leadership

Synca the Overlord – Basic Leadership

Vey the Battle Mage – Basic Leadership

Xarfax the Heretic – Basic Leadership

Xeron the Demoniac – Basic Leadership

Derek the Captain - Basic Leadership 
Importance
Chance to get
| Town | Class | Chance to learn |
|---|---|---|
| Knight | 10 (highest) | |
| Cleric | 2 | |
| Ranger | 6 | |
| Druid | 2 | |
| Alchemist | 3 | |
| Wizard | 4 | |
| Demoniac | 3 | |
| Heretic | 2 | |
| Death Knight | 0 (impossible) | |
| Necromancer | 0 (impossible) | |
| Overlord | 8 | |
| Warlock | 3 | |
| Barbarian | 5 | |
| Battle Mage | 4 | |
| Beastmaster | 5 | |
| Witch | 1 | |
| Planeswalker | 3 | |
| Elementalist | 3 | |
| Captain | 6 | |
| Navigator | 2 | |
| Mercenary | {{{21}}} | |
| Artificer | {{{22}}} | |
| Chieftain | {{{23}}} | |
| Elder | {{{24}}} |
|}


