Navigator
Hero classes |
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Castle |
Knight |
Cleric |
Rampart |
Ranger |
Druid |
Tower |
Alchemist |
Wizard |
Inferno |
Demoniac |
Heretic |
Necropolis |
Death Knight |
Necromancer |
Dungeon |
Overlord |
Warlock |
Stronghold |
Barbarian |
Battle Mage |
Fortress |
Beastmaster |
Witch |
Conflux |
Planeswalker |
Elementalist |
Cove |
Captain |
Navigator |
Factory |
Mercenary |
Artificer |
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Chances of secondary skills | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Navigators are the magic heroes of Cove.
As they are heroes of a neutral town, this allows them to sacrifice for experience both creatures and artifacts on Altar of Sacrifice and in Grotto .
All navigators start with the secondary skill Wisdom. They cannot learn Necromancy, which means they can only acquire it from Witch Huts (if allowed), Scholars, Seer's Huts, Pandora's Boxes or Events.
Most likely to learn: | Unlikely to learn: | Cannot learn: |
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Navigators | |||||||||||||
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Name | Class | Specialty | Skill 1 | Skill 2 | Spell | ||||||||
Andal | Navigator | {{{{{exp}}} map icon}} | Crystal | Basic Wisdom | Basic Pathfinding | Slow | |||||||
Astra | Navigator | {{{{{exp}}} map icon}} | Cure | Basic Wisdom | Basic Luck | Cure | |||||||
Casmetra | Navigator | {{{{{exp}}} map icon}} | Sea Witches | Basic Wisdom | Basic Water Magic | Dispel | |||||||
Dargem | Navigator | {{{{{exp}}} map icon}} | Air Shield | Basic Wisdom | Basic Tactics | Air Shield | |||||||
Eovacius | Navigator | {{{{{exp}}} map icon}} | Clone | Basic Wisdom | Basic Intelligence | Clone | |||||||
Manfred | Navigator | {{{{{exp}}} map icon}} | Fireball | Basic Wisdom | Basic Fire Magic | Fireball | |||||||
Spint | Navigator | {{{{{exp}}} map icon}} | Sorcery | Basic Wisdom | Basic Sorcery | Bless | |||||||
Zilare | Navigator | {{{{{exp}}} map icon}} | Forgetfulness | Basic Wisdom | Basic Interference | Forgetfulness |