Magic Arrow: Difference between revisions
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(single target damage is no buff, and so on) |
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{{Air spells}}{{Spell | {{Air spells}}{{Spell|89|89|94|89|89|89|88|89|89|89|89|89 | ||
| custom_text = , | | custom_text = , alongside [[Visions]], it is the only spell that belongs to all [[schools of magic]] | ||
| school = | | school = all schools | ||
| exception = all schools | |||
| level = 1st | | level = 1st | ||
| cost = 5 | | cost = 5/4 | ||
| duration = instant | | duration = instant | ||
| b_effect = | | b_effect = Causes a bolt of magical energy to strike the selected enemy unit, dealing (10 + (power x 10)) damage to it. | ||
| a_effect = | | a_effect = Causes a bolt of magical energy to strike the selected enemy unit, dealing ('''20''' + (power x 10)) damage to it. | ||
| e_effect = | | e_effect = Causes a bolt of magical energy to strike the selected enemy unit, dealing ('''30''' + (power x 10)) damage to it. | ||
| appeareverywhere = | |||
}} | }} | ||
Magic Arrow is one of the game's [[direct damage spells]]. | |||
In the [[spell book]], Magic Arrow will belong to the school with the highest secondary magic skill (e.g. [[Earth Magic]]). If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero. | |||
'''NOTE:''' The damage of {{Sn|Magic Arrow}} increases when the casting hero has any of the orbs (e.g. {{An|Orb of Silt}}). The effect of multiple orbs do not stack. | |||
'''Heroes starting with Magic Arrow:''' | |||
* {{Hn|Charna|Death Knight}} | |||
* {{Hn|Ciele|Elementalist}} | |||
* {{Hn|Clavius|Death Knight}} | |||
* {{Hn|Iona|Alchemist}} | |||
* {{Hn|Isra|Death Knight}} | |||
* {{Hn|Malcom|Druid}} | |||
* {{Hn|Mutare|Overlord}} {{withmaped}} | |||
* {{Hn|Mutare Drake|Overlord}} {{withmaped}} | |||
* {{Hn|Rissa|Alchemist}} | |||
* {{Hn|Rosic|Witch}} | |||
* {{Hn|Tamika|Death Knight}} | |||
* {{Hn|Thane|Alchemist}} | |||
* {{Hn|Torosar|Alchemist}} | |||
* {{Hn|Vey|Battle Mage}} | |||
* {{Hn|Bertram|Artificer}} {{-wh}} | |||
'''Heroes specialising in Magic Arrow:''' | |||
* {{Hn|Ciele|Elementalist}} | |||
Magic Arrow | '''Creatures immune to Magic Arrow:''' | ||
{{immune|spell123=1|spell12345=1|spell1234=1|fire=1}} | |||
'''Creatures capable of casting Magic Arrow:''' | |||
* {{Cn|Faerie Dragon}}s | |||
{{user commentary| | |||
Magic Arrow can be a quite useful spell in the early part of the game, and later on for killing off small stacks or [[Clone]]s. | |||
}}{{end of user commentary}} | |||
{{spell 'see also'}} | |||
[[Category: Spells]] | [[Category: Spells]] |
Revision as of 11:41, 2 November 2024
Magic Arrow | |||||||||||||||||||||||||
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School: | all schools | ||||||||||||||||||||||||
Level: | 1st | ||||||||||||||||||||||||
Cost: | 5/4 | ||||||||||||||||||||||||
Duration: | instant | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||||
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Magic Arrow is one of the game's direct damage spells.
In the spell book, Magic Arrow will belong to the school with the highest secondary magic skill (e.g. Earth Magic). If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.
NOTE: The damage of Magic Arrow increases when the casting hero has any of the orbs (e.g.
Orb of Silt). The effect of multiple orbs do not stack.
Heroes starting with Magic Arrow:
Charna the Death Knight
Ciele the Elementalist
Clavius the Death Knight
Iona the Alchemist
Isra the Death Knight
Malcom the Druid
Mutare the Overlord
Mutare Drake the Overlord
Rissa the Alchemist
Rosic the Witch
Tamika the Death Knight
Thane the Alchemist
Torosar the Alchemist
Vey the Battle Mage
Bertram the Artificer
Heroes specialising in Magic Arrow:
Ciele the Elementalist
Creatures immune to Magic Arrow:
Fire and Energy Elementals
Firebirds *(not in Horn of the Abyss)
and
Phoenixes
Creatures capable of casting Magic Arrow:
User commentary
[Show user commentary]
[Hide user commentary]
|
Magic Arrow can be a quite useful spell in the early part of the game, and later on for killing off small stacks or Clones. |