Hypnotize: Difference between revisions
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{{Air spells}}{{Spell|13|13|32|24|25|0|24|13|17|35|13 | {{Air spells}}{{Spell|13|13|32|24|25|0|24|13|17|35|13|13 | ||
| school = Air Magic | | school = Air Magic | ||
| level = 3rd | | level = 3rd | ||
Line 7: | Line 7: | ||
| a_effect = Target, enemy troop of less than (20 + (power x 25)) health is put under your control. | | a_effect = Target, enemy troop of less than (20 + (power x 25)) health is put under your control. | ||
| e_effect = Target, enemy troop of less than (50 + (power x 25)) health is put under your control. | | e_effect = Target, enemy troop of less than (50 + (power x 25)) health is put under your control. | ||
}} It is | }} It is a [[mind spell]] that puts an enemy creature stack under the caster's control and treats them as an allied unit for the spell's duration. Although the spell description says the hypnotized troop can be attacked without fear of [[retaliation]], this is not true: the unit retaliates as normal. The hypnotized unit does not block enemy shooters. However, a ranged hypnotized unit can be blocked by its previous owner's troops. Hypnotize limitation is based on the current stack size as if it was full health. | ||
'''Heroes with Hypnotize | '''Heroes starting with Hypnotize:''' | ||
* {{Hn|Astral|Wizard}} | * {{Hn|Astral|Wizard}} | ||
'''Heroes specialising in Hypnotize:''' | |||
''' | * {{Hn|Astral|Wizard}} | ||
'''Creatures immune to Hypnotize:''' | |||
{{immune|mind=1|spell123=1|spell1234=1|spell12345=1}} | {{immune|mind=1|spell123=1|spell1234=1|spell12345=1}} | ||
'''Creatures capable of casting Hypnotize:''' | |||
'''Artifacts that | * {{Cn|Fangarm}}: (advanced level){{-wh}} | ||
'''Artifacts that provide immunity to Hypnotize:''' | |||
* {{An|Pendant of Free Will}} | * {{An|Pendant of Free Will}} | ||
* {{An|Badge of Courage}} (not in {{hota}}) | * {{An|Badge of Courage}} (not in {{hota}}{{-wh}}) | ||
* {{An|Sleepkeeper}}{{-wh}} | |||
{{spell 'see also'}} | |||
* {{ | [[Category: Spells]] | ||
[[Category: Spells]] |
Latest revision as of 11:48, 2 November 2024
Hypnotize | ||
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School: | Air Magic | |
Level: | 3rd | |
Cost: | 18/15 | |
Duration: | 1 rnd/sp | |
Basic Effect | ||
Target, enemy troop of less than (10 + (power x 25)) health is put under your control. | ||
Advanced Effect | ||
Target, enemy troop of less than (20 + (power x 25)) health is put under your control. | ||
Expert Effect | ||
Target, enemy troop of less than (50 + (power x 25)) health is put under your control. | ||
Probability of occurrence (%): | ||
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13 | |
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13 | |
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32 (24*) | |
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25 | |
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0 | |
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24 | |
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13 | |
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17 | |
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35 | |
![]() ![]() |
13 | |
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13 | |
* Without Library |
It is a mind spell that puts an enemy creature stack under the caster's control and treats them as an allied unit for the spell's duration. Although the spell description says the hypnotized troop can be attacked without fear of retaliation, this is not true: the unit retaliates as normal. The hypnotized unit does not block enemy shooters. However, a ranged hypnotized unit can be blocked by its previous owner's troops. Hypnotize limitation is based on the current stack size as if it was full health.
Heroes starting with Hypnotize:
Heroes specialising in Hypnotize:
Creatures immune to Hypnotize:
Creatures capable of casting Hypnotize:
Fangarm: (advanced level)
Artifacts that provide immunity to Hypnotize: