In the Wake of Gods: Difference between revisions
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'''In the Wake of Gods''' (or '''WoG''') is a fan-made expansion for {{homm}}. It comes with improvements to the map editor, new creatures, and most importantly, Event Related Model (ERM) scripting. ERM scripting gives mapmakers the ability to change the function and appearance of any standard map object in the game; for example, a chest could be altered to give more gold/experience than usual, or an object could function as a creature bank. More complex scripts can also be written to create completely new objects or modify/enhance the rules of the game. | '''In the Wake of Gods''' (or '''WoG''') is a fan-made expansion for {{homm}}. It comes with improvements to the map editor, new creatures, and most importantly, Event Related Model (ERM) scripting. ERM scripting gives mapmakers the ability to change the function and appearance of any standard map object in the game; for example, a chest could be altered to give more gold/experience than usual, or an object could function as a creature bank. More complex scripts can also be written to create completely new objects or modify/enhance the rules of the game. | ||
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=== Documentation === | === Documentation === | ||
[https://www.vault.acidcave.net/download.php?id=72 Official Documentation] | [https://www.vault.acidcave.net/download.php?id=72 Official Documentation] | ||
=== New Creatures === | === New Creatures === | ||
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===== Sorceress Casting Chance ===== | ===== Sorceress Casting Chance ===== | ||
{| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 3}}; color:#{{Teal 1}}; text-align:center;float:left;" | {| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 3}}; color:#{{Teal 1}}; text-align:center;float:left;" | ||
!+ colspan=4 height=32px style="background-color:#{{Teal 3}}; color: | !+ colspan=4 height=32px style="background-color:#{{Teal 3}}; color: #{{Teal 1}}; font-size:90%;"| Few – Several Sorceresses | ||
|- style="background-color:#{{Teal 2}};" | |- style="background-color:#{{Teal 2}};" | ||
! Spell | ! Spell | ||
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|} | |} | ||
{| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 5}}; color:#{{Teal 1}}; text-align:center;float:left;" | {| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 5}}; color:#{{Teal 1}}; text-align:center;float:left;" | ||
!+ colspan=4 height=32px style="background-color:#{{Teal 5}}; color: | !+ colspan=4 height=32px style="background-color:#{{Teal 5}}; color: #{{Teal 1}}; font-size:90%;"| Pack of Sorceresses | ||
|- style="background-color:#{{Teal 2}};" | |- style="background-color:#{{Teal 2}};" | ||
! Spell | ! Spell | ||
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|} | |} | ||
{| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 3}}; color:#{{Teal 1}}; text-align:center;float:left;" | {| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 3}}; color:#{{Teal 1}}; text-align:center;float:left;" | ||
!+ colspan=4 height=32px style="background-color:#{{Teal 3}}; color: | !+ colspan=4 height=32px style="background-color:#{{Teal 3}}; color: #{{Teal 1}}; font-size:90%;"| Lots of Sorceresses | ||
|- style="background-color:#{{Teal 2}};" | |- style="background-color:#{{Teal 2}};" | ||
! Spell | ! Spell | ||
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|} | |} | ||
{| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 5}}; color:#{{Teal 1}}; text-align:center;float:left;" | {| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 5}}; color:#{{Teal 1}}; text-align:center;float:left;" | ||
!+ colspan=4 height=32px style="background-color:#{{Teal 5}}; color: | !+ colspan=4 height=32px style="background-color:#{{Teal 5}}; color: #{{Teal 1}}; font-size:90%;"| Horde – Legion of Sorceresses | ||
|- style="background-color:#{{Teal 2}};" | |- style="background-color:#{{Teal 2}};" | ||
! Spell | ! Spell | ||
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}} | }} | ||
{{clear|left}} | {{clear|left}} | ||
=== New Artifacts === | |||
=== New | {{CombinationArtifactNew | ||
{{ | |||
| name = Barbarian Lord's Axe of Ferocity | | name = Barbarian Lord's Axe of Ferocity | ||
| slot = Weapon | | slot = Weapon | ||
| blocked = Helmet | | blocked = Helmet<br>Torso<br>Shield | ||
| event = You | | event = You pick up the Barbarian Lord's Axe of Ferocity and it speaks to your mind: "Bring on the enemy and together we shall cut a swath of destruction through their legions!" | ||
| cost = 50000 | | cost = 50000 | ||
| art_1 = Crown of the Supreme Magi | |||
| art_1 = | | art_2 = Tunic of the Cyclops King | ||
| art_2 = | | art_3 = Ogre's Club of Havoc | ||
| art_3 = | | art_4 = Targ of the Rampaging Ogre | ||
| art_4 = | | effect = ● Grants melee creatures an additional strike with each attack.<p>● Stacks with other additional strike bonus modifiers.<p>● Ranged creatures do not receive this bonus when making melee attacks. | ||
| effect = Grants melee creatures an additional strike with each attack. Stacks with other additional strike bonus modifiers. Ranged creatures do not receive this bonus when making melee attacks.< | | ceffect = +5 {{Psg|Attack}}<p>+5 {{Psg|Defense}}<p>+4 {{Psg|Power}}<p>+4 {{Psg|Knowledge}} | ||
}} | |||
{{clear|both}} | |||
=== | === Miscellaneous === | ||
*New campaigns | |||
*New hero specialties | |||
*New map objects and decorations | |||
*Creature stacks have experience | |||
*Heroes have commanders | |||
*All normal maps can be "WoGified" | |||
*Hero skills are more balanced | |||
*Towns can be destroyed and rebuilt | |||
*Ability to change a view of the map during the game (for example season changes) | |||
*Ability to set custom hero portraits | |||
*Ability to add custom artifacts to maps, such as a Spell Book, War Machines, or completely new artifacts | |||
*Ability to incorporate customizable dialogue for maps | |||
*Ability to incorporate new pictures and videos for maps | |||
*Ability to do pretty much anything thanks to ERM Scripting and DEF-tools. | |||
*See the [http://www.celestialheavens.com/h3maparchives/wog/wogfeatures.html WoG Article] on Celestial Heavens for a more complete feature listing. | *See the [http://www.celestialheavens.com/h3maparchives/wog/wogfeatures.html WoG Article] on Celestial Heavens for a more complete feature listing. | ||
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File:WoG Rider.png | File:WoG Rider.png | ||
File:WoG Loading Screen.png | File:WoG Loading Screen.png | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
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[[Category: In the Wake of Gods]] | [[Category: In the Wake of Gods]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 07:47, 1 February 2025
In the Wake of Gods (or WoG) is a fan-made expansion for Heroes of Might and Magic III. It comes with improvements to the map editor, new creatures, and most importantly, Event Related Model (ERM) scripting. ERM scripting gives mapmakers the ability to change the function and appearance of any standard map object in the game; for example, a chest could be altered to give more gold/experience than usual, or an object could function as a creature bank. More complex scripts can also be written to create completely new objects or modify/enhance the rules of the game.
Features
Documentation
New Creatures
Assorted Neutrals



200



500
* Growth from demolished towns
** Growth from external sources



250



460
* Days 14–16



500



500



600



600



1100



2050



3500



25000

15
Sorceress Casting Chance
Few – Several Sorceresses | |||
---|---|---|---|
Spell | Lvl | % | School |
![]() |
2 | 25% | Air |
![]() |
2 | 25% | Earth |
![]() |
2 | 25% | Water |
![]() |
3 | 25% | Fire |
Pack of Sorceresses | |||
---|---|---|---|
Spell | Lvl | % | School |
![]() |
1 | 20% | Earth |
![]() |
1 | 20% | Fire |
![]() |
1 | 20% | Water |
![]() |
2 | 10% | Air |
![]() |
2 | 10% | N/A |
![]() |
2 | 10% | Water |
![]() |
3 | 10% | Fire |
Lots of Sorceresses | |||
---|---|---|---|
Spell | Lvl | % | School |
![]() ![]() |
0 | 15% | N/A |
![]() |
0 | 15% | N/A |
![]() |
1 | 8% | Earth |
![]() |
1 | 8% | Fire |
![]() |
1 | 8% | Water |
![]() |
2 | 4% | Air |
![]() |
2 | 4% | N/A |
![]() |
2 | 4% | Water |
![]() |
3 | 4% | Fire |
![]() |
3 | 15% | Water |
![]() |
4 | 15% | Earth |
Horde – Legion of Sorceresses | |||
---|---|---|---|
Spell | Lvl | % | School |
![]() ![]() |
0 | 11% | N/A |
![]() |
0 | 11% | N/A |
![]() |
1 | 8% | Earth |
![]() |
1 | 8% | Fire |
![]() |
1 | 8% | Water |
![]() |
2 | 4% | Air |
![]() |
2 | 4% | N/A |
![]() |
2 | 4% | Water |
![]() |
3 | 4% | Air |
![]() |
3 | 4% | Fire |
![]() |
3 | 4% | Fire |
![]() |
3 | 11% | Water |
![]() |
4 | 11% | Earth |
![]() |
4 | 4% | Fire |
![]() |
5 | 4% | N/A |
Level 8 Creatures



10000

4



8000

3



10000

3



9000

3



6000

2



8000

3



6000

2



7000

2



5000

3
Gods' Messengers & Emissaries



750



750



750



750



30000



30000



30000



30000
New Artifacts

● Stacks with other additional strike bonus modifiers.
● Ranged creatures do not receive this bonus when making melee attacks.
Torso
Shield
Miscellaneous
- New campaigns
- New hero specialties
- New map objects and decorations
- Creature stacks have experience
- Heroes have commanders
- All normal maps can be "WoGified"
- Hero skills are more balanced
- Towns can be destroyed and rebuilt
- Ability to change a view of the map during the game (for example season changes)
- Ability to set custom hero portraits
- Ability to add custom artifacts to maps, such as a Spell Book, War Machines, or completely new artifacts
- Ability to incorporate customizable dialogue for maps
- Ability to incorporate new pictures and videos for maps
- Ability to do pretty much anything thanks to ERM Scripting and DEF-tools.
- See the WoG Article on Celestial Heavens for a more complete feature listing.
Requirements
- One of the following must be installed first:
External links
- hommwog on Facebook
- WoG article on Celestial Heavens
- h3wog on moddb
- WoG forum on Heroes Community
- Era II + WoG on Heroes Community
- Old Launcher
- New Launcher
New Launcher
Cheats
- build all buildings: WOGMINASTIRITH
- hero gets 5 archangels in each free troop slot: WOGGALADRIEL
- hero gets all war machines: WOGOLIPHAUNT
- hero gains a level: WOGGANDALFWHITE
- hero receives unlimited movement: WOGSHADOWFAX
- reveals puzzle map: WOGPALANTIR
- reveals entire world map: WOGEYEOFSAURON
- player receives 100000 gold plus 100 of each resource: WOGISENGARD
- hero gets all spells plus 999 spell points: WOGSARUMAN
- hero gains up to 50 death knights: WOGPATHOFTHEDEAD
- player automatically loses scenario: WOGDARKLORD
- player automatically wins scenario: WOGONERING
- hero gains maximum luck: WOGBILBO
- replaces the shroud over the entire map: WOGMORDOR
- hero gains maximum morale: WOGFELLOWSHIP
- increases color saturation: WOGSARUMANOFMANYCOLORS
The following codes may only be used in combat:
- automatically win the combat: WOGFRODO
- automatically lose the combat: WOGDENETHOR
- hero gets all spells plus 999 spell points: WOGGANDALF
Gallery
See also