Merist: Difference between revisions
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{{Fortress heroes}}{{Hero | {{Fortress heroes}}{{Hero | ||
| town = | | picture = Merist | ||
| class = | | hpicture = _(HotA) | ||
| gender = | | town = Fortress | ||
| | | class = Witch | ||
| gender = Female | |||
| race = [[Gnoll]] | |||
| biography = Merist was supposed to have been the healer of her village, but when it was discovered that her magical powers were far greater than what would be required as a village healer, she was quickly pressed into the service of [[Tatalia]]. | |||
| specialty = Stone Skin | | specialty = Stone Skin | ||
| s_text = Casts [[ | | s_text = Casts [[Stone Skin]] with increased effect, based on the level of the target unit. | ||
| skill_1 = Basic Wisdom | | skill_1 = Basic Wisdom | ||
| skill_2 = Basic Learning | | skill_2 = Basic Learning | ||
| troop_1 = Gnoll | |||
| troop_2 = Lizardman | |||
| troop_3 = Serpent Fly | |||
| nmb_1 = 10–20 | |||
| nmb_2 = 4–7 | |||
| nmb_3 = 2–4 | |||
| hota_nmb_1 = 15-25 | |||
| hota_nmb_3 = 3-4 | |||
| spell = Stone Skin | |||
| nowar = | |||
| s_hota_mp = | |||
| s_hota2_mp = 1560 | |||
}} | }} | ||
== | == Story == | ||
{{PAGENAME}} does not appear in the story text of any campaign levels. | |||
== Appearances == | |||
{{hc old campaign}} | |||
;[[Masters of the Elements]] | |||
:[[Don't Drink the Water]] as an enemy. | |||
==Specialty== | |||
Merist's specialty gives in addition to the normal [[Stone Skin]] [[defense]] bonus: | |||
<br />{{---}} +3 to creatures on level 1–2 | |||
<br />{{---}} +2 to creatures on level 3–4 | |||
<br />{{---}} +1 to creatures on level 5–6 | |||
<br />{{---}} No additional bonus for creatures on level 7. | |||
Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty. | |||
{{hero 'see also'}} | |||
[[Category: Witches]] | [[Category: Witches]] | ||
__NOTOC__ | __NOTOC__ |
Latest revision as of 04:27, 15 October 2024
Fortress | |||||||||||
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Beastmasters | |||||||||||
Bron | |||||||||||
Drakon | |||||||||||
Wystan | |||||||||||
Tazar | |||||||||||
Alkin | |||||||||||
Korbac | |||||||||||
Gerwulf | |||||||||||
Broghild | |||||||||||
Witches | |||||||||||
Mirlanda | |||||||||||
Rosic | |||||||||||
Voy | |||||||||||
Kinkeria | |||||||||||
Verdish | |||||||||||
Merist | |||||||||||
Styg | |||||||||||
Andra | |||||||||||
Tiva | |||||||||||
Adrienne | |||||||||||
Towns | |||||||||||
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Merist the Witch | |||||||||||
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Basic information: | |||||||||||
Class: | Witch | ||||||||||
Gender: | Female | ||||||||||
Race: | Gnoll | ||||||||||
Merist was supposed to have been the healer of her village, but when it was discovered that her magical powers were far greater than what would be required as a village healer, she was quickly pressed into the service of Tatalia. | |||||||||||
Specialty: Stone Skin | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Basic Learning | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Stone Skin | |||||||||||
Starting movement points: | |||||||||||
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Merist the Witch is a Fortress hero. Merist starts with a spell book and the spell Stone Skin.
Story[edit | hide | hide all]
Merist does not appear in the story text of any campaign levels.
Appearances[edit | hide]
- Masters of the Elements
- Don't Drink the Water as an enemy.
Specialty[edit | hide]
Merist's specialty gives in addition to the normal Stone Skin defense bonus:
+3 to creatures on level 1–2
+2 to creatures on level 3–4
+1 to creatures on level 5–6
No additional bonus for creatures on level 7.
Although the in-game description of the specialty states, "based on hero level compared to the level of the target unit", the hero's level has no effect on the specialty.