Angelic Alliance: Difference between revisions
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{{Combination artifact | |||
| slot = Weapon | |||
| slot = | | blocked = Helmet,<br>Necklace,<br>Torso,<br>Shield,<br>Feet | ||
| blocked = | |||
| event = You trip over the Angelic Alliance, dust it off, and stick it in your pack. | | event = You trip over the Angelic Alliance, dust it off, and stick it in your pack. | ||
| cost = 84000 | | cost = 84000 | ||
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In addition to the regular bonuses (a total of +21 to all primary skills), the Angelic Alliance allows the player army to include creatures from towns of good and neutral [[alignment]] while retaining the +1 [[morale]] bonus, as if they were all from one faction. In the original game {{withsod}}, [[Conflux]] units cannot be included as they prevent the morale bonus. In {{hota}}{{-wh}}, [[Conflux]], [[Cove]], and [[Factory]] units can be included in the army while retaining the morale bonus. Note that [[neutral creatures]] do not count as neutrally aligned for ''any'' purpose. While the artifact is equipped, the before mentioned factions, which have the morale bonus, are considered to be one faction. Adding evil units, neutral creatures, or Conflux units (the latter not in {{hota}}{{-wh}}) prevents the morale bonus, but units from good and neutral alignment towns are still considered to be the same faction. For example, having units from [[Castle]], [[Tower]], and [[Inferno]] gives no morale bonus or penalty as if the hero had units of just two factions. | In addition to the regular bonuses (a total of +21 to all primary skills), the Angelic Alliance allows the player army to include creatures from towns of good and neutral [[alignment]] while retaining the +1 [[morale]] bonus, as if they were all from one faction. In the original game {{withsod}}, [[Conflux]] units cannot be included as they prevent the morale bonus. In {{hota}}{{-wh}}, [[Conflux]], [[Cove]], and [[Factory]] units can be included in the army while retaining the morale bonus. Note that [[neutral creatures]] do not count as neutrally aligned for ''any'' purpose. While the artifact is equipped, the before mentioned factions, which have the morale bonus, are considered to be one faction. Adding evil units, neutral creatures, or Conflux units (the latter not in {{hota}}{{-wh}}) prevents the morale bonus, but units from good and neutral alignment towns are still considered to be the same faction. For example, having units from [[Castle]], [[Tower]], and [[Inferno]] gives no morale bonus or penalty as if the hero had units of just two factions. | ||
At the first turn of its owner in the combat, the Angelic Alliance casts Expert [[Prayer]] for 10 rounds, unless there are circumstances which prevent casting this spell (for example, allied creatures' immunity, [[Cursed Ground]], anti-magic artifacts). Angelic Alliance gives the highest boosts to primary skills out of any combination artifact in the game, handily outclassing even [[Power of the Dragon Father]] despite filling fewer artifact slots (6 | At the first turn of its owner in the combat, the Angelic Alliance casts Expert [[Prayer]] for 10 rounds, unless there are circumstances which prevent casting this spell (for example, allied creatures' immunity, [[Cursed Ground]], anti-magic artifacts). Angelic Alliance gives the highest boosts to primary skills out of any combination artifact in the game, handily outclassing even [[Power of the Dragon Father]] despite filling fewer artifact slots (6 slots as opposed to 9 slots for Power of the Dragon Father). | ||
The Angelic Alliance is the most expensive artifact in {{sod}}. | The Angelic Alliance is the most expensive artifact in {{sod}}. | ||
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The mixed alignment morale penalty removal effect now affects [[Conflux]], [[Cove]], and [[Factory]] units. As all of these factions are neutral, the {{hota}}{{-wh}} developers decided to add them to the list of towns affected by and included in the alliance. | The mixed alignment morale penalty removal effect now affects [[Conflux]], [[Cove]], and [[Factory]] units. As all of these factions are neutral, the {{hota}}{{-wh}} developers decided to add them to the list of towns affected by and included in the alliance. | ||
==Trivia== | |||
This artifact is referenced in the [https://calamitymod.wiki.gg/wiki/Calamity_Mod_Wiki Calamity Mod] for [https://terraria.wiki.gg/wiki/Terraria_Wiki Terraria] with [https://calamitymod.wiki.gg/wiki/Angelic_Alliance an item of the same name]. It provides the same type of all-round buff and the sound of [[Prayer]] is played upon the activation of the buff. | This artifact is referenced in the [https://calamitymod.wiki.gg/wiki/Calamity_Mod_Wiki Calamity Mod] for [https://terraria.wiki.gg/wiki/Terraria_Wiki Terraria] with [https://calamitymod.wiki.gg/wiki/Angelic_Alliance an item of the same name]. It provides the same type of all-round buff and the sound of [[Prayer]] is played upon the activation of the buff. | ||
{{Artifact 'see also'}} | {{Artifact 'see also'}} |
Latest revision as of 17:51, 9 October 2024
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Angelic Alliance | |||||||||
Class: | Combo | ||||||||
---|---|---|---|---|---|---|---|---|---|
Slot: | Weapon | ||||||||
Blocks: | Helmet, Necklace, Torso, Shield, Feet | ||||||||
Cost: | 84000 | ||||||||
Effect: Allows Rampart, Tower, Fortress, Stronghold and Castle creatures to be mixed without a morale penalty, for the player (all the creatures of good and neutral alignments in HotA) . Casts expert Prayer at the start of combat. Component effect: +21 to all primary skills. | |||||||||
Requires to combine: | |||||||||
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Angelic Alliance is a relic class combination artifact and is equipped in the Weapon slot. Combination artifacts were first added in the Shadow of Death expansion.
In addition to the regular bonuses (a total of +21 to all primary skills), the Angelic Alliance allows the player army to include creatures from towns of good and neutral alignment while retaining the +1 morale bonus, as if they were all from one faction. In the original game , Conflux units cannot be included as they prevent the morale bonus. In Horn of the Abyss , Conflux, Cove, and Factory units can be included in the army while retaining the morale bonus. Note that neutral creatures do not count as neutrally aligned for any purpose. While the artifact is equipped, the before mentioned factions, which have the morale bonus, are considered to be one faction. Adding evil units, neutral creatures, or Conflux units (the latter not in Horn of the Abyss ) prevents the morale bonus, but units from good and neutral alignment towns are still considered to be the same faction. For example, having units from Castle, Tower, and Inferno gives no morale bonus or penalty as if the hero had units of just two factions.
At the first turn of its owner in the combat, the Angelic Alliance casts Expert Prayer for 10 rounds, unless there are circumstances which prevent casting this spell (for example, allied creatures' immunity, Cursed Ground, anti-magic artifacts). Angelic Alliance gives the highest boosts to primary skills out of any combination artifact in the game, handily outclassing even Power of the Dragon Father despite filling fewer artifact slots (6 slots as opposed to 9 slots for Power of the Dragon Father).
The Angelic Alliance is the most expensive artifact in Shadow of Death.
Horn of the Abyss[edit | hide | hide all]
The mixed alignment morale penalty removal effect now affects Conflux, Cove, and Factory units. As all of these factions are neutral, the Horn of the Abyss developers decided to add them to the list of towns affected by and included in the alliance.
Trivia[edit | hide]
This artifact is referenced in the Calamity Mod for Terraria with an item of the same name. It provides the same type of all-round buff and the sound of Prayer is played upon the activation of the buff.
See also: