Water Walk: Difference between revisions
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{{Water spells}}{{Spell | {{Water spells}}{{Spell|20|20|29|20|20|20|20|0|0|20|20|20 | ||
| school = | | school = Water Magic | ||
| level = 4th | | level = 4th | ||
| cost = 12 | | cost = 12/8 | ||
| duration = one day | | duration = one day | ||
| b_effect = The casting hero may follow a movement path across water, provided the end destination is an unoccupied location on land | | b_effect = The casting hero may follow a movement path across water with 40% penalty, provided the end destination is an unoccupied location on land. | ||
| a_effect = | | a_effect = The casting hero may follow a movement path across water with 20% penalty, provided the end destination is an unoccupied location on land. | ||
| e_effect = | | e_effect = The casting hero may follow a movement path across water without penalty, provided the end destination is an unoccupied location on land. | ||
}} It | }} It enables hero to move over water as if it were land, provided that he ends his turn on land. [[Movement]] cost is increased when moving over water. | ||
'''Bug:''' AI could fly using the Water Walk spell ''(fixed in {{hota}}{{-wh}})''. | |||
== Related | ==Related artifacts:== | ||
* | * {{An|Boots of Levitation}} | ||
{{spell 'see also'}} | |||
[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ |
Latest revision as of 14:19, 2 November 2024
Water Walk | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 4th | ||||||||||||||||||||||||
Cost: | 12/8 | ||||||||||||||||||||||||
Duration: | one day | ||||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||||
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Water Walk is a 4th level spell in the School of Water Magic. It enables hero to move over water as if it were land, provided that he ends his turn on land. Movement cost is increased when moving over water.
Bug: AI could fly using the Water Walk spell (fixed in Horn of the Abyss ).