Areshrak: Difference between revisions
Jump to navigation
Jump to search
(add story info) |
No edit summary |
||
Line 8: | Line 8: | ||
| specialty = Ballista | | specialty = Ballista | ||
| s_text = Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | | s_text = Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | ||
| skill_1 = Expert Artillery | | atk = 2 | ||
| | | def = 6 | ||
| troop_1 = | | sp = 2 | ||
| | | know = 1 | ||
| | | skill_1 = Expert Pathfinding | ||
| nmb_1 = | | skill_2 = Expert Leadership | ||
| nmb_2 = 32 | | skill_3 = Expert Wisdom | ||
| | | skill_4 = Expert Ballistics | ||
| skill_5 = Expert Water Magic | |||
| skill_6 = Expert Earth Magic | |||
| skill_7 = Expert Artillery | |||
| skill_8 = Expert Armorer | |||
| troop_1 = Greater Basilisk | |||
| troop_2 = Wyvern Monarch | |||
| troop_3 = Dragon Fly | |||
| troop_4 = Chaos Hydra | |||
| troop_5 = Rust Dragon | |||
| nmb_1 = 115 | |||
| nmb_2 = 52 | |||
| nmb_3 = 196 | |||
| nmb_4 = 32 | |||
| nmb_5 = 1 | |||
| chance_2 = Always | | chance_2 = Always | ||
| chance_3 = Always | | chance_3 = Always | ||
| spell = Earthquake | | spell = Earthquake | ||
| | | s_hota_mp = | ||
| s_hota2_mp = 1760 | |||
| nowar = | |||
| no_hota_starting_troops = | | no_hota_starting_troops = | ||
| notext = | |||
}} | }} | ||
Revision as of 17:07, 8 May 2024
Areshrak the Beastmaster | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Basic information: | |||||||||||||||||
Class: | Beastmaster | ||||||||||||||||
Gender: | Male | ||||||||||||||||
Race: | Lizardman | ||||||||||||||||
Specialty: Ballista | |||||||||||||||||
| |||||||||||||||||
Starting primary skills: | |||||||||||||||||
| |||||||||||||||||
Starting secondary skills: | |||||||||||||||||
Expert Pathfinding | |||||||||||||||||
Expert Leadership | |||||||||||||||||
Expert Wisdom | |||||||||||||||||
Expert Ballistics | |||||||||||||||||
Expert Water Magic | |||||||||||||||||
Expert Earth Magic | |||||||||||||||||
Expert Artillery | |||||||||||||||||
Expert Armorer | |||||||||||||||||
Starting troops: | |||||||||||||||||
| |||||||||||||||||
Starting spell: | |||||||||||||||||
Earthquake | |||||||||||||||||
Starting movement points: | |||||||||||||||||
|
Areshrak is a campaign exclusive hero, and though not playable in custom made maps. He is based off the hero Gerwulf. However, his portrait is available in map editor and can be chosen if a custom hero is created on the map.
Story
A lizardman from an unexplored archipelago near Burton. Usurped control of breeding wyverns, gorgons and other creatures after betraying the former breeder. Handles relations with the local flight of Rust Dragons.