Areshrak

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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Campaign heroes
(portrait only)
Knights
KendalKendal Kendal Restoration of ErathiaArmageddon's Blade
ChristianChristian Christian Armageddon's Blade
TarnumTarnum Tarnum Heroes Chronicles
Rangers
TarnumTarnum Tarnum Heroes Chronicles
Druids
OrdwaldOrdwald Ordwald Armageddon's Blade
Sorceresses
GemGem Gem Shadow of Death
Wizards
YogYog Yog Shadow of Death
TarnumTarnum Tarnum Heroes Chronicles
Death Knights
BoydBoyd Boyd Horn of the Abyss
Necromancers
FinneasFinneas Finneas Shadow of Death
SandroSandro Sandro Shadow of Death
Overlords
KydoimosKydoimos Kydoimos Horn of the Abyss
TarnumTarnum Tarnum Heroes Chronicles
Warlocks
AtheAthe Athe Horn of the Abyss
MiseriaMiseria Miseria Horn of the Abyss
Barbarians
TarnumTarnum Tarnum Heroes Chronicles
Battle Mages
ZogZog Zog Horn of the Abyss
Beastmasters
AlkinAlkin Alkin Horn of the Abyss
AreshrakAreshrak Areshrak Horn of the Abyss
PactalPactal Pactal Horn of the Abyss
TarnumTarnum Tarnum Heroes Chronicles
Mercenaries
JangaardJangaard Jangaard Horn of the Abyss
StinaStina Stina Horn of the Abyss
ValquestValquest Valquest Horn of the Abyss
WinzellsWinzells Winzells Horn of the Abyss
Artificers
ElderianElderian Elderian Horn of the Abyss
UmenderUmender Umender Horn of the Abyss
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Areshrak the Beastmaster
Basic information:
AreshrakAreshrak Class: Beastmaster
Gender: Male
Race: Lizardman
'
Specialty: Ballista
Specialty BallistaSpecialty Ballista Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up).
Starting Level:
  Level 500  
Starting primary skills:
Attack 2 Defense 6 Spell Power 2 Knowledge 1
Starting secondary skills:
Pathfinding Expert Pathfinding
Leadership Expert Leadership
Wisdom Expert Wisdom
Ballistics Expert Ballistics
Water Magic Expert Water Magic
Earth Magic Expert Earth Magic
Artillery Expert Artillery
Armorer Expert Armorer
Starting troops:
Greater Basilisk Greater Basilisk 115 Always
Wyvern Monarch Wyvern Monarch 52 Always
Dragon Fly Dragon Fly 196 Always
Chaos Hydra Chaos Hydra 32 Always
Rust Dragon Rust Dragon 1 Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting movement points:
1760

Areshrak is a campaign exclusive hero, and though not playable in custom made maps. He is based off the hero Gerwulf. However, his portrait is available in map editor and can be chosen if a custom hero is created on the map. Starts with a Ballista and Ammo Cart.

Story[edit | hide | hide all]

A Lizardman Lizardman from the Couatl Islands off the coast of Jadame. Second-in-command to PactalPactal Pactal. Usurped control of breeding wyverns, gorgons and other creatures after betraying the former breeder. Handles relations with the local flight of Rust Dragon Rust Dragons.

Appearances[edit | hide]

Forged in Fire
Tarred and Feathered as an enemy.

Spells[edit | hide]

Spells available to Areshrak
 Earthquake  Magic Arrow  Protection from Earth  Resurrection
 Shield

See also:[edit | hide]