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'''Captains''' are the might heroes of [[Cove]]. | '''Captains''' are the might heroes of [[Cove]]. | ||
As they are heroes of a [[alignment|neutral]] town, this allows them to sacrifice for experience both creatures and artifacts on [[Altar of Sacrifice]] and in [[Grotto]]{{-wh}}. | As they are heroes of a [[alignment|neutral]] town, this allows them to sacrifice for experience both creatures and artifacts on [[Altar of Sacrifice]] and in [[Grotto (Cove building)|Grotto]]{{-wh}}. | ||
Captains cannot learn [[Necromancy]], which means they can only acquire it from [[Witch Hut]]s (if allowed), [[Scholar (Adventure Map)|Scholar]]s, [[Seer's Hut]]s, [[Pandora's Box]]es or [[Event]]s. | Captains cannot learn [[Necromancy]], which means they can only acquire it from [[Witch Hut]]s (if allowed), [[Scholar (Adventure Map)|Scholar]]s, [[Seer's Hut]]s, [[Pandora's Box]]es or [[Event]]s. |
Revision as of 17:05, 14 September 2024
NOTE: The term 'Captain' is sometimes used to refer to any military leader.
Hero classes |
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Castle |
Knight |
Cleric |
Rampart |
Ranger |
Druid |
Tower |
Alchemist |
Wizard |
Inferno |
Demoniac |
Heretic |
Necropolis |
Death Knight |
Necromancer |
Dungeon |
Overlord |
Warlock |
Stronghold |
Barbarian |
Battle Mage |
Fortress |
Beastmaster |
Witch |
Conflux |
Planeswalker |
Elementalist |
Cove |
Captain |
Navigator |
Factory |
Mercenary |
Artificer |
Captain | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Chances of secondary skills | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Captains are the might heroes of Cove.
As they are heroes of a neutral town, this allows them to sacrifice for experience both creatures and artifacts on Altar of Sacrifice and in Grotto .
Captains cannot learn Necromancy, which means they can only acquire it from Witch Huts (if allowed), Scholars, Seer's Huts, Pandora's Boxes or Events.
Most likely to learn: | Unlikely to learn: | Cannot learn: |
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