Kinkeria: Difference between revisions
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| troop_2 = Lizardman | | troop_2 = Lizardman | ||
| troop_3 = Serpent Fly | | troop_3 = Serpent Fly | ||
| nmb_1 = | | nmb_1 = 15-25 | ||
| nmb_2 = 4–7 | | nmb_2 = 4–7 | ||
| nmb_3 = | | nmb_3 = 3–4 | ||
| spell = Slow | | spell = Slow | ||
| nowar = | | nowar = |
Revision as of 04:57, 9 January 2018
Fortress | |||||||||||
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Beastmasters | |||||||||||
Bron | |||||||||||
Drakon | |||||||||||
Wystan | |||||||||||
Tazar | |||||||||||
Alkin | |||||||||||
Korbac | |||||||||||
Gerwulf | |||||||||||
Broghild | |||||||||||
Witches | |||||||||||
Mirlanda | |||||||||||
Rosic | |||||||||||
Voy | |||||||||||
Kinkeria | |||||||||||
Verdish | |||||||||||
Merist | |||||||||||
Styg | |||||||||||
Andra | |||||||||||
Tiva | |||||||||||
Adrienne | |||||||||||
Towns | |||||||||||
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Kinkeria the Witch | |||||||||||
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Basic information: | |||||||||||
Class: | Witch | ||||||||||
Gender: | Female | ||||||||||
Race: | Lizardman | ||||||||||
Kinkeria was one of the most respected witches of her tribe. She was always seeking knowledge, and it was easy for her to comprehend the essence of any phenomena. She was been given such tasks over which many wise men remained puzzled for years. With that being said, it was no surprise when she offered her service to the king of Tatalia. | |||||||||||
Specialty: Learning | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Basic Learning | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Slow | |||||||||||
Starting movement points: | |||||||||||
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Starting movement points: | |||||||||||
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Kinkeria the Witch is a Fortress hero. Kinkeria starts with a spell book and the spell Slow.
Replaces Voy on maps without water.