Merist: Difference between revisions
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ShushMaster (talk | contribs) see also links added |
ShushMaster (talk | contribs) hota starting troops fix |
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| nmb_2 = 4–7 | | nmb_2 = 4–7 | ||
| nmb_3 = 2–4 | | nmb_3 = 2–4 | ||
| hota_nmb_1 = 15-25 | |||
| hota_nmb_3 = 3-4 | |||
| spell = Stone Skin | | spell = Stone Skin | ||
| nowar = | | nowar = |
Revision as of 05:47, 24 May 2018
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Witches | |||||||||||
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Towns | |||||||||||
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Merist the Witch | |||||||||||
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Basic Information: | |||||||||||
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Class: | Witch | |||||||||
Gender: | Female | ||||||||||
Race: | Gnoll | ||||||||||
Merist was supposed to have been the healer of her village, but when it was discovered that her magical powers were far greater than what would be required as a village healer, she was quickly pressed into the service of Tatalia. | |||||||||||
Specialty: Stone Skin | |||||||||||
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Primary Skills: | |||||||||||
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Secondary Skills: | |||||||||||
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Troops: | |||||||||||
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Spell: | |||||||||||
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Stone Skin | ||||||||||
Starting Movement Points: | |||||||||||
Merist's specialty gives in addition to the normal stone skin defense bonus:
+3 to creatures on level 1–2
+2 to creatures on level 3–4
+1 to creatures on level 5–6
No additional bonus for creatures on level 7.