Leadership: Difference between revisions
Dread Knight (talk | contribs) No edit summary |
Dread Knight (talk | contribs) |
||
Line 22: | Line 22: | ||
* {{H2|Derek|Captain}} - Basic Leadership {{withhota}} | * {{H2|Derek|Captain}} - Basic Leadership {{withhota}} | ||
== Importance == | == Importance == | ||
Whether to use Leadership or not, depends of a map. If it is fully dedicated to one faction ([[Tower]], [[Inferno]], [[Stronghold]]), or if there is only one player on it, Leadership isn't the most important skill, as in most cases, you'll have positive morale, because all you troops are from the same town. On a map with many types of towns it works, especially when you capture a [[Necropolis]] and summon [[undead]] who decrease morale (pity that Leadership is completely unavailable for a Necropolis hero, therefore summoned troops from other towns will have bad morale - unless a Death Knight or Necromancer gets it on a map, e.g. in a [[Witch Hut]]). Aside from Necropolis, the town for which Leadership is least important is [[Conflux]] as [[Elementals]] are immune to morale. | |||
== Chance to get == | == Chance to get == | ||
{{ZET SEC SKILL CHANCE TABLE|10 (highest)| 2| 6| 2| 3| 4| 3| 2| 0 (impossible)| 0 (impossible)| 8| 3| 5| 4| 5| 1| 3| 3| 6| 2}} | {{ZET SEC SKILL CHANCE TABLE|10 (highest)| 2| 6| 2| 3| 4| 3| 2| 0 (impossible)| 0 (impossible)| 8| 3| 5| 4| 5| 1| 3| 3| 6| 2}} |
Revision as of 15:38, 5 March 2021
Leadership | ||
Basic Leadership: increases your hero's troops' morale by 1. | ||
Advanced Leadership: increases your hero's troops' morale by 2. | ||
Expert Leadership: increases your hero's troops' morale by 3. |
Leadership is a secondary skill, that increases the morale of creatures in hero's army.
Death Knights and Necromancers cannot learn Leadership.
Heroes with Leadership as a starting skill:
- All Knights start with Basic Leadership (except Sir Mullich, who starts with Advanced Leadership)
- Ajit the Overlord – Basic Leadership
- Drakon the Beastmaster – Basic Leadership
- Gelu the Ranger – Basic Leadership
- Lorelei the Overlord – Basic Leadership
- Mephala the Ranger – Basic Leadership
- Ryland the Ranger – Basic Leadership
- Synca the Overlord – Basic Leadership
- Vey the Battle Mage – Basic Leadership
- Xarfax the Heretic – Basic Leadership
- Xeron the Demoniac – Basic Leadership
- Derek the Captain - Basic Leadership
Importance
Whether to use Leadership or not, depends of a map. If it is fully dedicated to one faction (Tower, Inferno, Stronghold), or if there is only one player on it, Leadership isn't the most important skill, as in most cases, you'll have positive morale, because all you troops are from the same town. On a map with many types of towns it works, especially when you capture a Necropolis and summon undead who decrease morale (pity that Leadership is completely unavailable for a Necropolis hero, therefore summoned troops from other towns will have bad morale - unless a Death Knight or Necromancer gets it on a map, e.g. in a Witch Hut). Aside from Necropolis, the town for which Leadership is least important is Conflux as Elementals are immune to morale.
Chance to get
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 10 (highest) |
Castle | Cleric | 2 |
Rampart | Ranger | 6 |
Rampart | Druid | 2 |
Tower | Alchemist | 3 |
Tower | Wizard | 4 |
Inferno | Demoniac | 3 |
Inferno | Heretic | 2 |
Necropolis | Death Knight | 0 (impossible) |
Necropolis | Necromancer | 0 (impossible) |
Dungeon | Overlord | 8 |
Dungeon | Warlock | 3 |
Stronghold | Barbarian | 5 |
Stronghold | Battle Mage | 4 |
Fortress | Beastmaster | 5 |
Fortress | Witch | 1 |
Conflux | Planeswalker | 3 |
Conflux | Elementalist | 3 |
Cove | Captain | 6 |
Cove | Navigator | 2 |
Factory | Mercenary | {{{21}}} |
Factory | Artificer | {{{22}}} |
|}