Logistics: Difference between revisions
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* {{An| Boots of Speed}} increase the hero's movement on land by +600 (+400 in [[Horn of the Abyss]] {{withhota}}) points. | * {{An| Boots of Speed}} increase the hero's movement on land by +600 (+400 in [[Horn of the Abyss]] {{withhota}}) points. | ||
* {{An|Equestrian's Gloves}} increase hero's movement on land by +300 (+200 in [[Horn of the Abyss]] {{withhota}}) points. | * {{An|Equestrian's Gloves}} increase hero's movement on land by +300 (+200 in [[Horn of the Abyss]] {{withhota}}) points. | ||
== Chance to get == | == Chance to get == | ||
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{{ZET SEC SKILL CHANCE TABLE| 5| 4| 5| 5| 6| 2 (lowest)|10 (highest)| 3| 5| 4| 8| 2 (lowest)| 7| 9| 8| 3| 8| 2 (lowest)| 6| 3}} | {{ZET SEC SKILL CHANCE TABLE| 5| 4| 5| 5| 6| 2 (lowest)|10 (highest)| 3| 5| 4| 8| 2 (lowest)| 7| 9| 8| 3| 8| 2 (lowest)| 6| 3}} | ||
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== Importance == | |||
{{fanopinion}} | |||
Logistics is an important secondary skill, as it allows a hero to move on an adventure map really fast. Slow troops won't be that big obstacle. For a supporting hero, Logistics is necessary, because it makes easier units' summoning from external dwellings, resource collecting (e.g from [[Windmill]]s), and reaching keypoints of a map. | |||
{{secondary skill 'see also'|top=* [[Navigation]] | {{secondary skill 'see also'|top=* [[Navigation]] |
Revision as of 12:08, 15 March 2021
Logistics is a secondary skill that increases the hero's movement points over land.
In Horn of the Abyss , the skill percentages are decreased to 5%, 10%, and 20%.
Heroes with Logistics as a starting skill:
- Dessa the Battle Mage (Basic Logistics)
- Gunnar the Overlord (Basic Logistics)
- Kyrre the Ranger (Basic Logistics)
- Monere the Planeswalker (Basic Logistics)
- Pyre the Demoniac (Basic Logistics)
- Miriam the Captain (Basic Logistics)
Heroes with a Logistics specialty:
The following heroes all specialize in Logistics ("5% per level bonus to Logistics skill percentage).":
Bonus depends on the secondary skill and is calculated by the formula: [Logistics Bonus] * [Hero level] * 1.05. That is 5% (relative, not absolute) to Logistics for the level, not 5% of the total MP.
Example: Hero with 11+ monster speed will have 2000 movement points. With expert logistics, hero will have 2600 movement points. Level 20 Dessa/Kyrre/Gunnar will have 30%+(30%*0,05)*20=60% additional movement points, meaning 3200.
Artifacts with similar ablility:
- Boots of Speed increase the hero's movement on land by +600 (+400 in Horn of the Abyss ) points.
- Equestrian's Gloves increase hero's movement on land by +300 (+200 in Horn of the Abyss ) points.
Chance to get
Out of total 112 for Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss .
Banned skills change the probability.
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 5 |
Castle | Cleric | 4 |
Rampart | Ranger | 5 |
Rampart | Druid | 5 |
Tower | Alchemist | 6 |
Tower | Wizard | 2 (lowest) |
Inferno | Demoniac | 10 (highest) |
Inferno | Heretic | 3 |
Necropolis | Death Knight | 5 |
Necropolis | Necromancer | 4 |
Dungeon | Overlord | 8 |
Dungeon | Warlock | 2 (lowest) |
Stronghold | Barbarian | 7 |
Stronghold | Battle Mage | 9 |
Fortress | Beastmaster | 8 |
Fortress | Witch | 3 |
Conflux | Planeswalker | 8 |
Conflux | Elementalist | 2 (lowest) |
Cove | Captain | 6 |
Cove | Navigator | 3 |
Factory | Mercenary | {{{21}}} |
Factory | Artificer | {{{22}}} |
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Importance
User commentary
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Logistics is an important secondary skill, as it allows a hero to move on an adventure map really fast. Slow troops won't be that big obstacle. For a supporting hero, Logistics is necessary, because it makes easier units' summoning from external dwellings, resource collecting (e.g from Windmills), and reaching keypoints of a map.