Voy: Difference between revisions
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| biography = Voy is a 'Wind Witch,' often employed by sea captains to help guide ships and ensure that they always receive favorable winds at sea. She prefers the salty air of the oceans to that of the swamps where she was born. | | biography = Voy is a 'Wind Witch,' often employed by sea captains to help guide ships and ensure that they always receive favorable winds at sea. She prefers the salty air of the oceans to that of the swamps where she was born. | ||
| specialty = Navigation | | specialty = Navigation | ||
| s_text = Receives a 5% per level bonus to | | s_text = Receives a 5% per level bonus to basic movement points at sea. | ||
| skill_1 = Basic Wisdom | | skill_1 = Basic Wisdom | ||
| skill_2 = Basic Navigation | | skill_2 = Basic Navigation | ||
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In [[Horn of the Abyss]], {{h2|Kinkeria|Witch}} replaces Voy on maps without water. You can read more [[Horn of the Abyss (Documentation)#Fortress|here]]. | In [[Horn of the Abyss]], {{h2|Kinkeria|Witch}} replaces Voy on maps without water. You can read more [[Horn of the Abyss (Documentation)#Fortress|here]]. | ||
==Specialty== | |||
Unlike the most secondary skill specialties, Navigation does not increase the secondary skill bonus effects. It depends on the base amount of the hero's movement at sea (1500) and provides extra 75 movement points on water per level (5% of 1500). So neither SoD ''("5% per level bonus to Navigation skill percentage")'' nor HotA ''("5% per level bonus to movement points at sea")'' specialty descriptions are correct. | |||
{{hero 'see also'}} | {{hero 'see also'}} |
Revision as of 06:51, 20 December 2022
Fortress | |||||||||||
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Beastmasters | |||||||||||
Bron | |||||||||||
Drakon | |||||||||||
Wystan | |||||||||||
Tazar | |||||||||||
Alkin | |||||||||||
Korbac | |||||||||||
Gerwulf | |||||||||||
Broghild | |||||||||||
Witches | |||||||||||
Mirlanda | |||||||||||
Rosic | |||||||||||
Voy | |||||||||||
Kinkeria | |||||||||||
Verdish | |||||||||||
Merist | |||||||||||
Styg | |||||||||||
Andra | |||||||||||
Tiva | |||||||||||
Adrienne | |||||||||||
Towns | |||||||||||
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Voy the Witch | |||||||||||
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Basic information: | |||||||||||
Class: | Witch | ||||||||||
Gender: | Female | ||||||||||
Race: | Lizardwoman | ||||||||||
Voy is a 'Wind Witch,' often employed by sea captains to help guide ships and ensure that they always receive favorable winds at sea. She prefers the salty air of the oceans to that of the swamps where she was born. | |||||||||||
Specialty: Navigation | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skills: | |||||||||||
Basic Wisdom | |||||||||||
Basic Navigation | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting spell: | |||||||||||
Slow | |||||||||||
Starting movement points: | |||||||||||
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Voy the Witch is a Fortress hero. Voy starts with a spell book and the spell Slow.
In Horn of the Abyss, Kinkeria the Witch replaces Voy on maps without water. You can read more here.
Specialty
Unlike the most secondary skill specialties, Navigation does not increase the secondary skill bonus effects. It depends on the base amount of the hero's movement at sea (1500) and provides extra 75 movement points on water per level (5% of 1500). So neither SoD ("5% per level bonus to Navigation skill percentage") nor HotA ("5% per level bonus to movement points at sea") specialty descriptions are correct.