Agar: Difference between revisions
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| gender = Male | | gender = Male | ||
| race = Human | | race = Human | ||
| biography = | | biography = Many thought that the warlock Agar was a madman, and then a dead man. While the latter has been proven incorrect, there is still no unanimity in Enroth's scientific community on the former. Indeed, Agar's creations are undeniably viable and functional - but could a scientist in his right mind think of instilling such nasty inclinations and proclivities in a living being? | ||
| specialty = Sandworms | | specialty = Sandworms | ||
| s_text = Increases Speed of any Sandworms or Olgoi-Khorkhois by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | | s_text = Increases Speed of any Sandworms or Olgoi-Khorkhois by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | ||
| skill_1 = | | skill_1 = Advanced Wisdom | ||
| | | oneskill = | ||
| troop_1 = Halfling (Factory) | | troop_1 = Halfling (Factory) | ||
| troop_2 = Mechanic | | troop_2 = Mechanic | ||
| troop_3 = Armadillo | | troop_3 = Armadillo | ||
| nmb_1 = | | nmb_1 = 15-25 | ||
| nmb_2 = | | nmb_2 = 6-8 | ||
| nmb_3 = | | nmb_3 = 4-6 | ||
| nowar = | | nowar = | ||
| spell = | | spell = View Earth | ||
| chance_2 = Always | | chance_2 = Always | ||
| chance_3 = Always | | chance_3 = Always |
Revision as of 19:02, 31 December 2023
Factory | |||||||||||
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Mercenaries | |||||||||||
Henrietta | |||||||||||
Sam | |||||||||||
Tancred | |||||||||||
Melchior | |||||||||||
Floribert | |||||||||||
Wynona | |||||||||||
Dury | |||||||||||
Morton | |||||||||||
Tavin | |||||||||||
Murdoch | |||||||||||
Artificers | |||||||||||
Celestine | |||||||||||
Todd | |||||||||||
Agar | |||||||||||
Bertram | |||||||||||
Wrathmont | |||||||||||
Ziph | |||||||||||
Victoria | |||||||||||
Eanswythe | |||||||||||
Frederick | |||||||||||
Towns | |||||||||||
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Agar the Artificer | |||||||||||
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Basic information: | |||||||||||
Class: | Artificer | ||||||||||
Gender: | Male | ||||||||||
Race: | Human | ||||||||||
Many thought that the warlock Agar was a madman, and then a dead man. While the latter has been proven incorrect, there is still no unanimity in Enroth's scientific community on the former. Indeed, Agar's creations are undeniably viable and functional - but could a scientist in his right mind think of instilling such nasty inclinations and proclivities in a living being? | |||||||||||
Specialty: Sandworms | |||||||||||
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Starting primary skills: | |||||||||||
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Starting secondary skill: | |||||||||||
Advanced Wisdom | |||||||||||
Starting troops: | |||||||||||
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Starting spell: | |||||||||||
View Earth | |||||||||||
Starting movement points: | |||||||||||
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Agar the Artificer is a Factory hero. Agar starts with a spell book and the spell View Earth.