Sam

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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Horn of the Abyss Factory Horn of the Abyss
Mercenaries
Henrietta Henrietta
Sam Sam
Tancred Tancred
Melchior Melchior
Floribert Floribert
Wynona Wynona
Dury Dury
Morton Morton
Tavin Tavin Horn of the Abyss (Campaign/Custom)
Murdoch Murdoch Horn of the Abyss (Campaign/Custom)
Artificers
Celestine Celestine
Todd Todd
Agar Agar
Bertram Bertram
Wrathmont Wrathmont
Ziph Ziph
Victoria Victoria
Eanswythe Eanswythe
Frederick Frederick Horn of the Abyss (Campaign/Custom)
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Sam the Mercenary
Basic information:
Sam Class: Mercenary
Gender: Female
Race: Human
Since ancient times, earth oil has wreaked havoc on the farmers of Jadame, erupting in fountains and laying waste to their crops and pastures. Sam, the daughter and apprentice of a skilled blacksmith, was the first to tame this black beast by forcing it into a pipe and making it heat her forge. Her inventions made earth oil into Burton's blood, food, and arms.
Specialty: Mechanics
Specialty Mechanics Increases the speed of Mechanics or Engineers by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up).
Starting Level:
  Level  
Starting primary skills:
Attack 3 Defense 1 Spell Power 1 Knowledge 1
Starting secondary skills:
Offense Basic Offense
Tactics Basic Tactics
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Mechanic Mechanic 6-8 Always
Mechanic Mechanic 6-8 Always
Mechanic Mechanic 6-8 Always
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting movement points:
1760

Sam the Mercenary is a Factory hero.

Story[edit | hide | hide all]

De facto leader of Burton and a friend of Frederick, Sam had tried for years to convince him to move his operations to Jadame and join her. When he arrived with the halflings, she welcomed them and set them to work building up the town and fighting off Zog's raiders. When Kastore took control of Burton, Sam and Todd started a resistance, passing encrypted messages in the serial numbers of produced parts. After months of successfully avoiding notice, they put their plan in action, detonating charges simultaneously in all the factories and under all the bridges. With that distraction, they escaped taking a huge army with them to Henrietta's aid in her quest to retake Eeofol.

Appearances[edit | hide]

Forged in Fire
Beyond the Horizon as a player hero.
Tomb Raiders as a special case (standing in for Henrietta).

Mentions[edit | hide]

See also:[edit | hide]