Adrienne: Difference between revisions

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Adrienne is not one of original {{roe}} heroes, but was introduced in the {{ab}} expansion. She is not typically available in custom scenarios, unless the map-maker has enabled her.
She is not an original {{roe}} hero, but was added in {{ab}} and is also available in {{sod}}.
 
By default, Adrienne is not playable, but she may be enabled in custom scenarios in the map editor.  


== Appearance ==
== Appearance ==

Revision as of 20:23, 9 May 2024

Fortress
Beastmasters
BronBron Bron
DrakonDrakon Drakon
WystanWystan Wystan
TazarTazar Tazar
AlkinAlkin Alkin
KorbacKorbac Korbac
GerwulfGerwulf Gerwulf
BroghildBroghild Broghild
Witches
MirlandaMirlanda Mirlanda
RosicRosic Rosic
VoyVoy Voy
KinkeriaKinkeria Kinkeria Horn of the Abyss
VerdishVerdish Verdish
MeristMerist Merist
StygStyg Styg
AndraAndra Andra
TivaTiva Tiva
AdrienneAdrienne Adrienne Armageddon's Blade Map Editor
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Adrienne the Witch
Basic information:
AdrienneAdrienne Class: Witch
Gender: Female
Race: Human
With a burning desire to gain in power and to protect her homeland, Adrienne risked being a social outcast and hated by her own people to follow her passion.
Specialty: Fire Magic
Specialty Fire MagicSpecialty Fire Magic Starts with Expert Fire Magic.
Starting Level:
  Level  
Starting primary skills:
Attack 0 Defense 1 Spell Power 2 Knowledge 2
Starting secondary skills:
Wisdom Basic Wisdom
Fire Magic Expert Fire Magic
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Gnoll Gnoll 10–20 Always
Lizardman Lizardman 4–7 88%
Serpent Fly Serpent Fly 2–4 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Gnoll Gnoll 15-25 Always
Lizardman Lizardman 4–7 Always
Serpent Fly Serpent Fly 3-4 Always
Starting spell:
Inferno Inferno
Starting movement points:
1560

Adrienne the Witch is a Fortress hero. Adrienne starts with a spell book and the spell Inferno.

She is not an original Restoration of Erathia hero, but was added in Armageddon's Blade and is also available in Shadow of Death.

By default, Adrienne is not playable, but she may be enabled in custom scenarios in the map editor.

Appearance

She appears in the epilogue of Burning of Tatalia.

Official Renders

User commentary

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Some may find the information in this section subjective or irrelevant.

Adrienne's specialty makes her the only hero that by default starts with an Expert secondary skill. It has no actual gameplay effect in term of that Expert Fire Magic can be removed from her starting skills by the map maker. If Fire Magic was removed and will be learned later by any means it will only be at Basic level.


See also: