Interference: Difference between revisions
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Out of all the magic hero classes, only [[Battle Mage]]s and [[Navigator]]s{{-wh}} can learn Interference, but the probability of learning it is still very [[#Chance to get|low]]. | Out of all the magic hero classes, only [[Battle Mage]]s and [[Navigator]]s{{-wh}} can learn Interference, but the probability of learning it is still very [[#Chance to get|low]]. | ||
'''Heroes with | '''Heroes with Interference as a starting skill:''' | ||
* {{H2|Ufretin|Ranger|himage=(HotA)}} | * {{H2|Ufretin|Ranger|himage=(HotA)}} | ||
Line 38: | Line 38: | ||
'''Heroes with {{PAGENAME}} as a specialty and a starting skill:''' | '''Heroes with {{PAGENAME}} as a specialty and a starting skill:''' | ||
* {{H2|Giselle|Ranger}} (Advanced Interference) | * {{H2|Giselle|Ranger}} (Advanced Interference) | ||
An Interference specialist receives a 5% per level bonus to | |||
An Interference specialist receives a 5% per level bonus to Interference. | |||
'''Related artifacts:''' | '''Related artifacts:''' | ||
* {{an2|Charm of Eclipse}} | * {{an2|Charm of Eclipse}}: reduces enemy's Spell Power by 10% | ||
* {{an2|Seal of Sunset}} | * {{an2|Seal of Sunset}}: reduces enemy's Spell Power by 10% | ||
* {{an2|Plate of Dying Light}} | * {{an2|Plate of Dying Light}}: reduces enemy's Spell Power by 25% | ||
==Chance to get== | ==Chance to get== |
Revision as of 22:35, 17 December 2024
Interference is a secondary skill that lowers the power of the enemy hero.
Classes unable to learn Interference:
(They can only acquire the skill from Scholars, Witch Huts, Seer's Huts, Events or Pandora's Boxes).
Out of all the magic hero classes, only Battle Mages and Navigators can learn Interference, but the probability of learning it is still very low.
Heroes with Interference as a starting skill:
- Ufretin the Ranger
- Clancy the Ranger
- Fafner the Alchemist
- Ignatius the Demoniac
- Straker the Death Knight
- Ajit the Overlord
- Krellion the Barbarian
- Saurug the Battle Mage
- Bron the Beastmaster
- Zilare the Navigator
Heroes with Interference as a specialty and a starting skill:
An Interference specialist receives a 5% per level bonus to Interference.
Related artifacts:
- Charm of Eclipse: reduces enemy's Spell Power by 10%
- Seal of Sunset: reduces enemy's Spell Power by 10%
- Plate of Dying Light: reduces enemy's Spell Power by 25%
Chance to get
Out of total (112 + Interference chance). Banned skills change the probability.
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 5 |
Castle | Cleric | 0 (impossible) |
Rampart | Ranger | 9 (highest) |
Rampart | Druid | 0 (impossible) |
Tower | Alchemist | 5 |
Tower | Wizard | 0 (impossible) |
Inferno | Demoniac | 6 |
Inferno | Heretic | 0 (impossible) |
Necropolis | Death Knight | 5 |
Necropolis | Necromancer | 0 (impossible) |
Dungeon | Overlord | 6 |
Dungeon | Warlock | 0 (impossible) |
Stronghold | Barbarian | 6 |
Stronghold | Battle Mage | 1 |
Fortress | Beastmaster | 5 |
Fortress | Witch | 0 (impossible) |
Conflux | Planeswalker | 2 |
Conflux | Elementalist | 0 (impossible) |
Cove | Captain | 3 |
Cove | Navigator | 1 |
Factory | Mercenary | 4 |
Factory | Artificer | 0 (impossible) |