In the Wake of Gods: Difference between revisions
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=== New Creatures === | === New Creatures === | ||
==== Assorted Neutrals ==== | ==== Assorted Neutrals ==== | ||
{{CreatureNew | |||
| name = Santa Gremlin (WoG) | |||
| display_name = Santa Gremlin | |||
| faction = Tower | |||
| attack = 5 | |||
| defense = 5 | |||
| shots = ∞ | |||
| damage = 2–3 | |||
| health = 5 | |||
| speed = 5 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 14 | |||
| aivalue = 200 | |||
| fightvalue = 500 | |||
| goldcost = 200 | |||
| resource = | |||
| rescost = | |||
| abilities = {{gl|Ice Bolt}} attack. Summons Level 1 guards. Chance to gift an {{gl|artifact}} after victorious combat. | |||
| float = left | |||
| level = 2 | |||
}} | |||
{{CreatureNew | |||
| name = Ghost (WoG) | |||
| display_name = Ghost | |||
| faction = Neutral | |||
| attack = 11 | |||
| defense = 8 | |||
| shots = | |||
| damage = 1–2 | |||
| health = 5 | |||
| speed = 8 | |||
| move = Flying | |||
| size = 1 | |||
| growth = 5* / 8** | |||
| aivalue = 200 | |||
| fightvalue = 500 | |||
| goldcost = 500 | |||
| resource = | |||
| rescost = | |||
| abilities = Attract Souls: Killed enemies become Ghosts. Fearless.<p>* ''Growth from demolished towns''<p>** ''Growth from external sources''</p> | |||
| float = left | |||
| level = 3 | |||
}} | |||
{{CreatureNew | |||
| name = Sylvan Centaur (WoG) | |||
| display_name = Sylvan Centaur | |||
| faction = Rampart | |||
| attack = 10 | |||
| defense = 5 | |||
| shots = 24 | |||
| damage = 4–6 | |||
| health = 15 | |||
| speed = 8 | |||
| move = Ground | |||
| size = 2 | |||
| growth = 7 | |||
| aivalue = 200 | |||
| fightvalue = 400 | |||
| goldcost = 250 | |||
| resource = | |||
| rescost = | |||
| abilities = {{gl|Shoots twice}}. Permanent {{gl|Mirth}}. | |||
| float = left | |||
| level = 3 | |||
}} | |||
{{CreatureNew | |||
| name = Werewolf (WoG) | |||
| display_name = Werewolf | |||
| faction = Neutral | |||
| attack = 10 | |||
| defense = 12 | |||
| shots = | |||
| damage = 6–9 | |||
| health = 35 | |||
| speed = 7 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 4 | |||
| aivalue = 200 | |||
| fightvalue = 460 | |||
| goldcost = 460 | |||
| resource = | |||
| rescost = | |||
| abilities = Lycanthropy: 20% (40% on Full Moon*) chance that killed stacks become Werewolves. Gains {{gl|Berserk}} on Full Moon.<p>* ''Days 14–16''</p> | |||
| float = left | |||
| level = 3 | |||
}} | |||
{{CreatureNew | |||
| name = Arctic Sharpshooter (WoG) | |||
| display_name = Arctic Sharpshooter | |||
| faction = Neutral Forest | |||
| attack = 12 | |||
| defense = 11 | |||
| shots = 32 | |||
| damage = 8–10 | |||
| health = 15 | |||
| speed = 9 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 3 | |||
| aivalue = 700 | |||
| fightvalue = 500 | |||
| goldcost = 500 | |||
| resource = | |||
| rescost = | |||
| abilities = Shoots. No {{gl|obstacle penalty|barrier penalty}}. No {{gl|range penalty}}. Permanent {{gl|Air Shield}}. Fearless. | |||
| float = left | |||
| level = 4 | |||
}} | |||
{{CreatureNew | |||
| name = Lava Sharpshooter (WoG) | |||
| display_name = Lava Sharpshooter | |||
| faction = Neutral Forest | |||
| attack = 13 | |||
| defense = 10 | |||
| shots = 32 | |||
| damage = 8–10 | |||
| health = 15 | |||
| speed = 9 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 3 | |||
| aivalue = 700 | |||
| fightvalue = 500 | |||
| goldcost = 500 | |||
| resource = | |||
| rescost = | |||
| abilities = Shoots. No {{gl|obstacle penalty|barrier penalty}}. No {{gl|range penalty}}. Permanent {{gl|Fire Shield}}. Fearless. | |||
| float = left | |||
| level = 4 | |||
}} | |||
{{CreatureNew | |||
| name = War Zealot (WoG) | |||
| display_name = War Zealot | |||
| faction = Castle | |||
| attack = 14 | |||
| defense = 10 | |||
| shots = 24 | |||
| damage = 10–12 | |||
| health = 40 | |||
| speed = 8 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 2 | |||
| aivalue = 1000 | |||
| fightvalue = 700 | |||
| goldcost = 600 | |||
| resource = | |||
| rescost = | |||
| abilities = Shoots. No {{gl|melee penalty}}. Permanent {{gl|Magic Mirror}}. Fearless. | |||
| float = left | |||
| level = 5 | |||
}} | |||
{{CreatureNew | |||
| name = Sorceress (WoG) | |||
| display_name = Sorceress | |||
| faction = Neutral | |||
| attack = 15 | |||
| defense = 13 | |||
| shots = 24 | |||
| damage = 10–13 | |||
| health = 35 | |||
| speed = 8 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 2 | |||
| aivalue = 1150 | |||
| fightvalue = 200 | |||
| goldcost = 600 | |||
| resource = | |||
| rescost = | |||
| abilities = Shoots. Group {{gl|Spellcaster}}: Random mass negative {{gl|spell}}. | |||
| float = left | |||
| level = 5 | |||
}} | |||
{{CreatureNew | |||
| name = Hell Steed (WoG) | |||
| display_name = Hell Steed | |||
| faction = Inferno | |||
| attack = 15 | |||
| defense = 15 | |||
| shots = | |||
| damage = 18–24 | |||
| health = 100 | |||
| speed = 8 | |||
| move = Ground | |||
| size = 2 | |||
| growth = 2 | |||
| aivalue = 2150 | |||
| fightvalue = 1850 | |||
| goldcost = 1100 | |||
| resource = | |||
| rescost = | |||
| abilities = {{gl|Fire shield}}. {{gl|Immunity|Immune}} to {{gl|School of Fire Magic|Fire Magic}}. Casts {{gl|Fire Wall}} after attack. | |||
| float = left | |||
| level = 6 | |||
}} | |||
{{CreatureNew | |||
| name = Nightmare (WoG) | |||
| display_name = Nightmare | |||
| faction = Inferno | |||
| attack = 18 | |||
| defense = 16 | |||
| shots = | |||
| damage = 20–24 | |||
| health = 110 | |||
| speed = 9 | |||
| move = Ground | |||
| size = 2 | |||
| growth = 2 | |||
| aivalue = 2150 | |||
| fightvalue = 2400 | |||
| goldcost = 2050 | |||
| resource = | |||
| rescost = | |||
| abilities = {{gl|Death Stare}}. {{gl|Mind spell}} {{gl|immunity}}. Fearless. | |||
| float = left | |||
| level = 6 | |||
}} | |||
{{CreatureNew | |||
| name = Gorynych (WoG) | |||
| display_name = Gorynych | |||
| faction = Neutral | |||
| attack = 20 | |||
| defense = 20 | |||
| shots = | |||
| damage = 25–45 | |||
| health = 250 | |||
| speed = 8 | |||
| move = Flying | |||
| size = 2 | |||
| growth = 1 | |||
| aivalue = 5931 | |||
| fightvalue = 5272 | |||
| goldcost = 3500 | |||
| resource = | |||
| rescost = | |||
| abilities = Flies. Attacks all adjacent enemies. No enemy {{gl|retaliation}}. Fearless. | |||
| float = left | |||
| level = 7 | |||
}} | |||
{{CreatureNew | |||
| name = Dracolich (WoG) | |||
| display_name = Dracolich | |||
| faction = Necropolis | |||
| attack = 45 | |||
| defense = 45 | |||
| shots = 5 | |||
| damage = 50–80 | |||
| health = 800 | |||
| speed = 16 | |||
| move = Flying | |||
| size = 2 | |||
| growth = 1 | |||
| aivalue = 55000 | |||
| fightvalue = 40000 | |||
| goldcost = 25000 | |||
| resource = Mercury | |||
| rescost = 15 | |||
| abilities = {{gl|Undead}}. {{gl|Dragon}}. Flies. Shoots. {{gl|Death cloud|Death Cloud attack}}. -1 enemy {{gl|Morale}}. 20% chance to {{gl|Magic resistance|resist a hostile spell}}. 20% chance to block physical {{gl|Damage}}. | |||
| float = left | |||
| level = 10 | |||
}} | |||
{{clear|left}} | {{clear|left}} | ||
===== Sorceress Casting Chance ===== | |||
{| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 3}}; color:#{{Teal 1}}; text-align:center;float:left;" | |||
!+ colspan=4 height=32px style="background-color:#{{Teal 3}}; color: white; font-size:90%;"| Few – Several Sorceresses | |||
|- style="background-color:#{{Teal 2}};" | |||
! Spell | |||
! Lvl | |||
! % | |||
! School | |||
|- | |||
| style="text-align:left;" | {{Sn|Disrupting Ray}} || 2 || 25% || Air | |||
|- | |||
| style="text-align:left;" | {{Cn|Zombie|noname=}} [[Disease]] || 2 || 25% || Earth | |||
|- | |||
| style="text-align:left;" | {{Sn|Weakness}} || 2 || 25% || Water | |||
|- | |||
| style="text-align:left;" | {{Sn|Misfortune}} || 3 || 25% || Fire | |||
|} | |||
{| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 5}}; color:#{{Teal 1}}; text-align:center;float:left;" | |||
!+ colspan=4 height=32px style="background-color:#{{Teal 5}}; color: white; font-size:90%;"| Pack of Sorceresses | |||
|- style="background-color:#{{Teal 2}};" | |||
! Spell | |||
! Lvl | |||
! % | |||
! School | |||
|- | |||
| style="text-align:left;" | {{Sn|Slow}} || 1 || 20% || Earth | |||
|- | |||
| style="text-align:left;" | {{Sn|Curse}} || 1 || 20% || Fire | |||
|- | |||
| style="text-align:left;" | {{Sn|Dispel}} || 1 || 20% || Water | |||
|- | |||
| style="text-align:left;" | {{Sn|Disrupting Ray}} || 2 || 10% || Air | |||
|- | |||
| style="text-align:left;" | {{Cn|Zombie|noname=}} [[Disease]] || 2 || 10% || N/A | |||
|- | |||
| style="text-align:left;" | {{Sn|Weakness}} || 2 || 10% || Water | |||
|- | |||
| style="text-align:left;" | {{Sn|Misfortune}} || 3 || 10% || Fire | |||
|} | |||
{| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 3}}; color:#{{Teal 1}}; text-align:center;float:left;" | |||
!+ colspan=4 height=32px style="background-color:#{{Teal 3}}; color: white; font-size:90%;"| Lots of Sorceresses | |||
|- style="background-color:#{{Teal 2}};" | |||
! Spell | |||
! Lvl | |||
! % | |||
! School | |||
|- | |||
| style="text-align:left;" | {{Cn|Wyvern Monarch|noname=}}{{Cn|Haspid|noname=}} [[Poison]] || 0 || 15% || N/A | |||
|- | |||
| style="text-align:left;" | {{Cn|Rust Dragon|noname=}} [[Acid Breath]] || 0 || 15% || N/A | |||
|- | |||
| style="text-align:left;" | {{Sn|Slow}} || 1 || 8% || Earth | |||
|- | |||
| style="text-align:left;" | {{Sn|Curse}} || 1 || 8% || Fire | |||
|- | |||
| style="text-align:left;" | {{Sn|Dispel}} || 1 || 8% || Water | |||
|- | |||
| style="text-align:left;" | {{Sn|Disrupting Ray}} || 2 || 4% || Air | |||
|- | |||
| style="text-align:left;" | {{Cn|Zombie|noname=}} [[Disease]] || 2 || 4% || N/A | |||
|- | |||
| style="text-align:left;" | {{Sn|Weakness}} || 2 || 4% || Water | |||
|- | |||
| style="text-align:left;" | {{Sn|Misfortune}} || 3 || 4% || Fire | |||
|- | |||
| style="text-align:left;" | {{Sn|Forgetfulness}} || 3 || 15% || Water | |||
|- | |||
| style="text-align:left;" | {{Sn|Sorrow}} || 4 || 15% || Earth | |||
|} | |||
{| cellpadding=2 cellspacing=0 style="background-color:#{{Teal 5}}; color:#{{Teal 1}}; text-align:center;float:left;" | |||
!+ colspan=4 height=32px style="background-color:#{{Teal 5}}; color: white; font-size:90%;"| Horde – Legion of Sorceresses | |||
|- style="background-color:#{{Teal 2}};" | |||
! Spell | |||
! Lvl | |||
! % | |||
! School | |||
|- | |||
| style="text-align:left;" | {{Cn|Wyvern Monarch|noname=}}{{Cn|Haspid|noname=}} [[Poison]] || 0 || 11% || N/A | |||
|- | |||
| style="text-align:left;" | {{Cn|Rust Dragon|noname=}} [[Acid Breath]] || 0 || 11% || N/A | |||
|- | |||
| style="text-align:left;" | {{Sn|Slow}} || 1 || 8% || Earth | |||
|- | |||
| style="text-align:left;" | {{Sn|Curse}} || 1 || 8% || Fire | |||
|- | |||
| style="text-align:left;" | {{Sn|Dispel}} || 1 || 8% || Water | |||
|- | |||
| style="text-align:left;" | {{Sn|Disrupting Ray}} || 2 || 4% || Air | |||
|- | |||
| style="text-align:left;" | {{Cn|Zombie|noname=}} [[Disease]] || 2 || 4% || N/A | |||
|- | |||
| style="text-align:left;" | {{Sn|Weakness}} || 2 || 4% || Water | |||
|- | |||
| style="text-align:left;" | {{Sn|Hypnotize}} || 3 || 4% || Air | |||
|- | |||
| style="text-align:left;" | {{Sn|Blind}} || 3 || 4% || Fire | |||
|- | |||
| style="text-align:left;" | {{Sn|Misfortune}} || 3 || 4% || Fire | |||
|- | |||
| style="text-align:left;" | {{Sn|Forgetfulness}} || 3 || 11% || Water | |||
|- | |||
| style="text-align:left;" | {{Sn|Sorrow}} || 4 || 11% || Earth | |||
|- | |||
| style="text-align:left;" | {{Sn|Berserk}} || 4 || 4% || Fire | |||
|- | |||
| style="text-align:left;" | {{Cn|Ghost Dragon|noname=}} [[Aging]] || 5 || 4% || N/A | |||
|} | |||
{{clear|left}} | |||
==== Level 8 Creatures ==== | ==== Level 8 Creatures ==== | ||
{{CreatureNew | {{CreatureNew |
Revision as of 03:36, 31 January 2025
In the Wake of Gods (or WoG) is a fan-made expansion for Heroes of Might and Magic III. It comes with improvements to the map editor, new creatures, and most importantly, Event Related Model (ERM) scripting. ERM scripting gives mapmakers the ability to change the function and appearance of any standard map object in the game; for example, a chest could be altered to give more gold/experience than usual, or an object could function as a creature bank. More complex scripts can also be written to create completely new objects or modify/enhance the rules of the game.
Features
Documentation
For players
- New campaigns
- New heroes' specialties
- New monsters
- New artifacts
- New dwellings
- New objects of different nature
- New decorations
- New unique animated decorations
- Creature stacks have experience
- Heroes have commanders
- All normal maps can be "WoGified"
- Hero skills are more balanced
- Towns can be destroyed and rebuilt
For map creators
- Ability to change a view of the map during the game (for example season changes)
- Ability to set custom hero portraits
- Ability to add custom artifacts to maps, such as a Spell Book, War Machines, or completely new artifacts
- Ability to incorporate customizable dialogue for maps
- Ability to incorporate new pictures and videos for maps
- Ability to do pretty much anything thanks to ERM Scripting and DEF-tools.
New Creatures
Assorted Neutrals



200



500
* Growth from demolished towns
** Growth from external sources



250



460
* Days 14–16



500



500



600



600



1100



2050



3500



25000

15
Sorceress Casting Chance
Few – Several Sorceresses | |||
---|---|---|---|
Spell | Lvl | % | School |
![]() |
2 | 25% | Air |
![]() |
2 | 25% | Earth |
![]() |
2 | 25% | Water |
![]() |
3 | 25% | Fire |
Pack of Sorceresses | |||
---|---|---|---|
Spell | Lvl | % | School |
![]() |
1 | 20% | Earth |
![]() |
1 | 20% | Fire |
![]() |
1 | 20% | Water |
![]() |
2 | 10% | Air |
![]() |
2 | 10% | N/A |
![]() |
2 | 10% | Water |
![]() |
3 | 10% | Fire |
Lots of Sorceresses | |||
---|---|---|---|
Spell | Lvl | % | School |
![]() ![]() |
0 | 15% | N/A |
![]() |
0 | 15% | N/A |
![]() |
1 | 8% | Earth |
![]() |
1 | 8% | Fire |
![]() |
1 | 8% | Water |
![]() |
2 | 4% | Air |
![]() |
2 | 4% | N/A |
![]() |
2 | 4% | Water |
![]() |
3 | 4% | Fire |
![]() |
3 | 15% | Water |
![]() |
4 | 15% | Earth |
Horde – Legion of Sorceresses | |||
---|---|---|---|
Spell | Lvl | % | School |
![]() ![]() |
0 | 11% | N/A |
![]() |
0 | 11% | N/A |
![]() |
1 | 8% | Earth |
![]() |
1 | 8% | Fire |
![]() |
1 | 8% | Water |
![]() |
2 | 4% | Air |
![]() |
2 | 4% | N/A |
![]() |
2 | 4% | Water |
![]() |
3 | 4% | Air |
![]() |
3 | 4% | Fire |
![]() |
3 | 4% | Fire |
![]() |
3 | 11% | Water |
![]() |
4 | 11% | Earth |
![]() |
4 | 4% | Fire |
![]() |
5 | 4% | N/A |
Level 8 Creatures



10000

4



8000

3



10000

3



9000

3



6000

2



8000

3



6000

2



7000

2



5000

3
Gods' Messengers & Emissaries



750



750



750



750



30000



30000



30000



30000
New Items
- Barbarian Lord's Axe of Ferocity
- Barbarian Lord's Axe of Ferocity
- In addition to the regular bonuses, the Barbarian Lord´s Axe of Ferocity gives all of a hero's melee units an additional strike with each attack. This extra strike is added to the number of strikes the creature normally makes: if a creature already strikes twice, it will now strike three times. Ranged creatures do not receive this bonus when making melee attacks.
- Requires the following artifacts to create:
And more
- See the WoG Article on Celestial Heavens for a more complete feature listing.
Requirements
- One of the following must be installed first:
External links
- hommwog on Facebook
- WoG article on Celestial Heavens
- h3wog on moddb
- WoG forum on Heroes Community
- Era II + WoG on Heroes Community
- Old Launcher
- New Launcher
New Launcher
Cheats
- build all buildings: WOGMINASTIRITH
- hero gets 5 archangels in each free troop slot: WOGGALADRIEL
- hero gets all war machines: WOGOLIPHAUNT
- hero gains a level: WOGGANDALFWHITE
- hero receives unlimited movement: WOGSHADOWFAX
- reveals puzzle map: WOGPALANTIR
- reveals entire world map: WOGEYEOFSAURON
- player receives 100000 gold plus 100 of each resource: WOGISENGARD
- hero gets all spells plus 999 spell points: WOGSARUMAN
- hero gains up to 50 death knights: WOGPATHOFTHEDEAD
- player automatically loses scenario: WOGDARKLORD
- player automatically wins scenario: WOGONERING
- hero gains maximum luck: WOGBILBO
- replaces the shroud over the entire map: WOGMORDOR
- hero gains maximum morale: WOGFELLOWSHIP
- increases color saturation: WOGSARUMANOFMANYCOLORS
The following codes may only be used in combat:
- automatically win the combat: WOGFRODO
- automatically lose the combat: WOGDENETHOR
- hero gets all spells plus 999 spell points: WOGGANDALF
Gallery
See also