In the Wake of Gods: Difference between revisions
| Line 754: | Line 754: | ||
{{CombinationArtifactNew | {{CombinationArtifactNew | ||
| name = Barbarian Lord's Axe of Ferocity | | name = Barbarian Lord's Axe of Ferocity | ||
| class = Combo | |||
| slot = Weapon | | slot = Weapon | ||
| blocked = Helmet< | | blocked = Helmet<p>Torso<p>Shield | ||
| event = You pick up the Barbarian Lord's Axe of Ferocity and it speaks to your mind: "Bring on the enemy and together we shall cut a swath of destruction through their legions!" | | event = You pick up the Barbarian Lord's Axe of Ferocity and it speaks to your mind: "Bring on the enemy and together we shall cut a swath of destruction through their legions!" | ||
| cost = 50000 | | cost = 50000 | ||
| Line 762: | Line 763: | ||
| art_3 = Ogre's Club of Havoc | | art_3 = Ogre's Club of Havoc | ||
| art_4 = Targ of the Rampaging Ogre | | art_4 = Targ of the Rampaging Ogre | ||
| effect = | | effect = Grants melee creatures an additional strike with each attack.<p>Stacks with other additional strike bonus modifiers.<p>Ranged creatures do not receive this bonus when making melee attacks. | ||
| ceffect = +5 {{Psg|Attack}}<p>+5 {{Psg|Defense}}<p>+4 {{Psg|Power}}<p>+4 {{Psg|Knowledge}} | | ceffect = +5 {{Psg|Attack}}<p>+5 {{Psg|Defense}}<p>+4 {{Psg|Power}}<p>+4 {{Psg|Knowledge}} | ||
}} | |||
{{ArtifactNew | |||
| name = Crimson Shield of Retribution | |||
| class = Relic | |||
| slot = Shield | |||
| event = Strapping on the Crimson Shield of Retribution, you notice the look of steely resolve upon the faces of your troops, and now know that they will always be able to answer blood with blood in the heat of battle. | |||
| cost = 20000 | |||
| effect = +2 {{Psg|Defense}}<p>Allied creatures can retaliate against creatures that cannot normally be retaliated against. | |||
}} | |||
{{ArtifactNew | |||
| name = Dragonheart | |||
| class = Relic | |||
| slot = Misc. | |||
| event = You pick up the Dragonheart and feel the powerful drum-beat of ten thousand dragon hearts reverberating through your soul. When you need them, the dragons will come. | |||
| cost = 20000 | |||
| effect = Summons up to 100 HP x Hero Level {{gl|Dragon|Dragons}} for the duration of a battle.<p>Dragon type is random but may be influenced by terrain.<p>Dragons in the army always have positive {{gl|Morale}}. | |||
}} | |||
{{ArtifactNew | |||
| name = Gate Key | |||
| class = Relic | |||
| slot = Misc. | |||
| event = You pick up the Gate Key. With this incredible relic, you'll be able to enchant your castle gates to keep even your most powerful enemies at bay! | |||
| cost = 18000 | |||
| effect = Lock a town for 5 days; the town cannot be attacked.<p>Heroes can only enter by Town Portal or Castle Gate but can leave freely.<p>A town cannot be re-locked for 5 days after it becomes unlocked.<p>If a player is vanquished, their locked towns will be unlocked for all players the following day. | |||
}} | }} | ||
{{clear|both}} | {{clear|both}} | ||
Revision as of 04:14, 2 February 2025
In the Wake of Gods (or WoG) is a fan-made expansion for Heroes of Might and Magic III. It comes with improvements to the map editor, new creatures, and most importantly, Event Related Model (ERM) scripting. ERM scripting gives mapmakers the ability to change the function and appearance of any standard map object in the game; for example, a chest could be altered to give more gold/experience than usual, or an object could function as a creature bank. More complex scripts can also be written to create completely new objects or modify/enhance the rules of the game.
Features
Documentation
New Creatures
Assorted Neutrals

200

500
* Growth from demolished towns
** Growth from external sources

250

460
* Days 14–16

500

500

600

600

1100

2050

3500

25000
15
Sorceress Casting Chance
| Few – Several Sorceresses | |||
|---|---|---|---|
| Spell | Lvl | % | School |
| 2 | 25% | Air | |
| 2 | 25% | Earth | |
| 2 | 25% | Water | |
| 3 | 25% | Fire | |
| Pack of Sorceresses | |||
|---|---|---|---|
| Spell | Lvl | % | School |
| 1 | 20% | Earth | |
| 1 | 20% | Fire | |
| 1 | 20% | Water | |
| 2 | 10% | Air | |
| 2 | 10% | N/A | |
| 2 | 10% | Water | |
| 3 | 10% | Fire | |
| Lots of Sorceresses | |||
|---|---|---|---|
| Spell | Lvl | % | School |
| 0 | 15% | N/A | |
| 0 | 15% | N/A | |
| 1 | 8% | Earth | |
| 1 | 8% | Fire | |
| 1 | 8% | Water | |
| 2 | 4% | Air | |
| 2 | 4% | N/A | |
| 2 | 4% | Water | |
| 3 | 4% | Fire | |
| 3 | 15% | Water | |
| 4 | 15% | Earth | |
| Horde – Legion of Sorceresses | |||
|---|---|---|---|
| Spell | Lvl | % | School |
| 0 | 11% | N/A | |
| 0 | 11% | N/A | |
| 1 | 8% | Earth | |
| 1 | 8% | Fire | |
| 1 | 8% | Water | |
| 2 | 4% | Air | |
| 2 | 4% | N/A | |
| 2 | 4% | Water | |
| 3 | 4% | Air | |
| 3 | 4% | Fire | |
| 3 | 4% | Fire | |
| 3 | 11% | Water | |
| 4 | 11% | Earth | |
| 4 | 4% | Fire | |
| 5 | 4% | N/A | |
Level 8 Creatures

10000
4

8000
3

10000
3

9000
3

6000
2

8000
3

6000
2

7000
2

5000
3
Gods' Messengers & Emissaries

750

750

750

750

30000

30000

30000

30000
New Artifacts

Stacks with other additional strike bonus modifiers.
Ranged creatures do not receive this bonus when making melee attacks.
Torso
Shield

Allied creatures can retaliate against creatures that cannot normally be retaliated against.


Heroes can only enter by Town Portal or Castle Gate but can leave freely.
A town cannot be re-locked for 5 days after it becomes unlocked.
If a player is vanquished, their locked towns will be unlocked for all players the following day.
Miscellaneous
- New campaigns
- New hero specialties
- New map objects and decorations
- Creature stacks have experience
- Heroes have commanders
- All normal maps can be "WoGified"
- Hero skills are more balanced
- Towns can be destroyed and rebuilt
- Ability to change a view of the map during the game (for example season changes)
- Ability to set custom hero portraits
- Ability to add custom artifacts to maps, such as a Spell Book, War Machines, or completely new artifacts
- Ability to incorporate customizable dialogue for maps
- Ability to incorporate new pictures and videos for maps
- Ability to do pretty much anything thanks to ERM Scripting and DEF-tools.
- See the WoG Article on Celestial Heavens for a more complete feature listing.
Requirements
- One of the following must be installed first:
External links
- hommwog on Facebook
- WoG article on Celestial Heavens
- h3wog on moddb
- WoG forum on Heroes Community
- Era II + WoG on Heroes Community
- Old Launcher
- New Launcher
New Launcher
Cheats
- build all buildings: WOGMINASTIRITH
- hero gets 5 archangels in each free troop slot: WOGGALADRIEL
- hero gets all war machines: WOGOLIPHAUNT
- hero gains a level: WOGGANDALFWHITE
- hero receives unlimited movement: WOGSHADOWFAX
- reveals puzzle map: WOGPALANTIR
- reveals entire world map: WOGEYEOFSAURON
- player receives 100000 gold plus 100 of each resource: WOGISENGARD
- hero gets all spells plus 999 spell points: WOGSARUMAN
- hero gains up to 50 death knights: WOGPATHOFTHEDEAD
- player automatically loses scenario: WOGDARKLORD
- player automatically wins scenario: WOGONERING
- hero gains maximum luck: WOGBILBO
- replaces the shroud over the entire map: WOGMORDOR
- hero gains maximum morale: WOGFELLOWSHIP
- increases color saturation: WOGSARUMANOFMANYCOLORS
The following codes may only be used in combat:
- automatically win the combat: WOGFRODO
- automatically lose the combat: WOGDENETHOR
- hero gets all spells plus 999 spell points: WOGGANDALF
Gallery
See also









































