Pumpkin Patch/Spell Changes: Difference between revisions
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== Combat Spells == | == Combat Spells == | ||
== Level 1 == | == Level 1 == | ||
* {{Sn|Slow}}: Mana cost 6 / 5 -> {{rt|12}} / {{rt|11}}; AI value: 5/5/15/15 -> {{gt|8}}/{{gt|8}}/{{gt|16}}/{{gt|24}} | * {{Sn|Slow}}: Mana cost 6/5 -> {{rt|12}}/{{rt|11}}; AI value: 5/5/15/15 -> {{gt|8}}/{{gt|8}}/{{gt|16}}/{{gt|24}} | ||
* {{Sn|Cure}}: Healing: 10/10/20/30 + 5 x SP -> 10/10/20/{{gt|50}} + 5 x SP. | * {{Sn|Cure}}: Healing: 10/10/20/30 + 5 x SP -> 10/10/20/{{gt|50}} + 5 x SP. | ||
** No longer removes Hypnosis, and no longer affects War Machines. | ** No longer removes Hypnosis, and no longer affects War Machines. | ||
* {{Sn|Protection from Water}}: Mana cost 5 / 4 -> {{gt|4}} / {{gt|3}} | * {{Sn|Protection from Water}}: Mana cost 5/4 -> {{gt|4}}/{{gt|3}} | ||
* {{Sn|Protection from Fire}}: Mana cost 5 / 4 -> {{rt|7}} / {{rt|6}} | * {{Sn|Protection from Fire}}: Mana cost 5/4 -> {{rt|7}}/{{rt|6}} | ||
== Level 2 == | |||
* {{Sn|Quicksand}}: Number of hexes affected: 4/4/6/8 -> {{gt|6}}/{{gt|6}}/{{gt|7}}/{{gt|8}} | * {{Sn|Quicksand}}: Number of hexes affected: 4/4/6/8 -> {{gt|6}}/{{gt|6}}/{{gt|7}}/{{gt|8}} | ||
* {{Sn|Protection from Air}}: Mana cost 7 / 5 -> {{rt|11}} / {{rt|9}} | * {{Sn|Protection from Air}}: Mana cost 7/5 -> {{rt|11}}/{{rt|9}} | ||
* {{Sn|Fortune}}: Mana cost 7 / 5 -> {{rt|4}} / {{rt|2}} | * {{Sn|Fortune}}: Mana cost 7/5 -> {{rt|4}}/{{rt|2}} | ||
* {{Sn|Remove Obstacle}}: Mana cost 7 / 5 -> {{gt|3}} / {{gt|1}} | * {{Sn|Remove Obstacle}}: Mana cost 7/5 -> {{gt|3}}/{{gt|1}} | ||
* {{Sn|Magic Arrow}}: Damage 10/10/20/30 + 10 x SP -> 10/10/20/{{gt|50}} + 10 x SP | * {{Sn|Magic Arrow}}: Damage 10/10/20/30 + 10 x SP -> 10/10/20/{{gt|50}} + 10 x SP | ||
* {{Sn|Blind}}: Mana cost 10 / 8 -> {{rt|20}} / {{rt|18}} | * {{Sn|Blind}}: Mana cost 10/8 -> {{rt|20}}/{{rt|18}} | ||
* {{Sn|Ice Bolt}}: Damage 10/10/20/50 + 20 x SP -> {{gt|15}}/{{gt|15}}/{{gt|30}}/{{gt|60}} + 20 x SP | * {{Sn|Ice Bolt}}: Damage 10/10/20/50 + 20 x SP -> {{gt|15}}/{{gt|15}}/{{gt|30}}/{{gt|60}} + 20 x SP | ||
* {{Sn|Weakness}}: Mana cost 8 / 6 -> {{gt|6}} / {{gt|4}}; Effect 3//3/6/6 -> {{gt|4}}/{{gt|4}}/{{gt|8}}/{{gt|8}} | * {{Sn|Weakness}}: Mana cost 8/6 -> {{gt|6}}/{{gt|4}}; Effect 3//3/6/6 -> {{gt|4}}/{{gt|4}}/{{gt|8}}/{{gt|8}} | ||
* {{Sn|Fire Wall}}: Mana cost 8 / 6 -> {{rt|10}} / {{rt|8}}; Damage 10/10/20/50 + 15 x SP -> 10/10/20/{{rt|30}} + {{gt|20}} x SP | * {{Sn|Fire Wall}}: Mana cost 8/6 -> {{rt|10}}/{{rt|8}}; Damage 10/10/20/50 + 15 x SP -> 10/10/20/{{rt|30}} + {{gt|20}} x SP | ||
* {{Sn|Animate Dead}}: | == Level 3 == | ||
* {{Sn|Hypnotize}}: HP | * {{Sn|Animate Dead}}: Raised HP 30/30/60/160 -> 30/30/60/{{rt|120}} | ||
* | * {{Sn|Hypnotize}}: HP of the hypnotized unit 10/10/20/50 + 25 x SP -> 10/10/20/50 + {{gt|40}} x SP | ||
** Duration: Equal to hero's Spell Power -> Always 3 turns ({{rt|Nerf}}) | |||
* {{Sn|Misfortune}}: Mana cost | ** AI value: 25/25/50/100-> {{gt|50}}/{{gt|50}}/{{gt|75}}/{{gt|100}} | ||
* {{Sn|Land Mine}} | * {{Sn|Fireball}}: Damage 10/10/20/50 + 10 x SP -> {{gt|20}}/{{gt|20}}/{{gt|40}}/{{gt|80}} + {{gt|15}} x Power | ||
* {{Sn|Frost Ring}}: | * {{Sn|Misfortune}}: Mana cost 12/9 -> {{gt|6}}/{{gt|3}} | ||
* {{Sn|Mirth}}: Mana cost | * {{Sn|Land Mine}}: Number of hexes affected: 4/4/6/8 -> {{gt|6}}/{{gt|6}}/{{gt|7}}/{{gt|8}}; Damage: 25/25/50/100 + 10 x SP -> 25/25/50/100 + {{gt|15}} x SP. | ||
* {{Sn|Frost Ring}}: Damage 15/15/30/60 + 10 x SP -> {{gt|25}}/{{gt|25}}/{{gt|50}}/{{gt|100}} + 10 x Power. | |||
** AI value: 12 -> {{gt|15}} | |||
* {{Sn|Mirth}}: Mana cost 12/9 -> {{gt|6}}/{{gt|3}} | |||
* {{Sn|Anti-Magic}}: No longer removes negative effects from the target. | * {{Sn|Anti-Magic}}: No longer removes negative effects from the target. | ||
== Level 4 == | |||
* {{Sn|Meteor Shower}}: Mana cost increased to 20/16 (by 4). | * {{Sn|Meteor Shower}}: Mana cost increased to 20/16 (by 4). | ||
* {{Sn|Sorrow}}: Mana cost reduced by 8. | * {{Sn|Sorrow}}: Mana cost reduced by 8. | ||
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* {{Sn|Inferno}}: Mana cost increased to 20/16 (by 4). Damage increased to 25/25/50/100 + 15 x power from 20/20/40/80 + 10 x power. AI value: 30. | * {{Sn|Inferno}}: Mana cost increased to 20/16 (by 4). Damage increased to 25/25/50/100 + 15 x power from 20/20/40/80 + 10 x power. AI value: 30. | ||
* {{Sn|Frenzy}} doubles Attack, instead of Adding Defense to Attack (but still reduces Defense to 0). | * {{Sn|Frenzy}} doubles Attack, instead of Adding Defense to Attack (but still reduces Defense to 0). | ||
* {{Sn|Berserk}}'s mana cost was increased to 24 / 20 (by 4). | * {{Sn|Berserk}}'s mana cost was increased to 24/20 (by 4). | ||
* {{Sn|Clone}}'s mana cost has been changed to 28 / 24 / 16 / 12 (scaling the same way as the Teleport spell) | * {{Sn|Clone}}'s mana cost has been changed to 28/24/16/12 (scaling the same way as the Teleport spell) | ||
* {{Sn|Prayer}} no longer affects the [[Undead]], just like {{Sn|Bless}} | * {{Sn|Prayer}} no longer affects the [[Undead]], just like {{Sn|Bless}} | ||
* {{Sn|Implosion}}: Mana cost 35 / 30 (by 5) | * {{Sn|Implosion}}: Mana cost 35/30 (by 5) | ||
* {{Sn|Magic Mirror}} has a 50/50/75/75% chance to block an incoming spell. Applies to all allies when used with Expert Air Magic. | * {{Sn|Magic Mirror}} has a 50/50/75/75% chance to block an incoming spell. Applies to all allies when used with Expert Air Magic. | ||
* {{Sn|Fly}}: Mana cost reduced by 5. | * {{Sn|Fly}}: Mana cost reduced by 5. | ||
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== Adventure Map Spells == | == Adventure Map Spells == | ||
* {{Sn|Town Portal}}: Mana cost increased to 24/20/20/20 (by 4). '''Belongs now to all Magic Schools'''. Movement cost increased by 200. | * {{Sn|Town Portal}}: Mana cost increased to 24/20/20/20 (by 4). '''Belongs now to all Magic Schools'''. Movement cost increased by 200. | ||
* {{Sn|Dimension Door}}: '''Belongs to all schools of magic now'''. Limited to once / '''once''' / '''once''' / '''twice''' per day (instead of 1/2/3/4 times a day). Mana cost increased to 35/30 (by 10). Movement cost increased by 200. | * {{Sn|Dimension Door}}: '''Belongs to all schools of magic now'''. Limited to once/'''once'''/'''once'''/'''twice''' per day (instead of 1/2/3/4 times a day). Mana cost increased to 35/30 (by 10). Movement cost increased by 200. | ||
* {{Sn|Disguise}}: Mana cost reduced to 3/1 (by 1). '''It now belongs to all magic schools''', to avoid giving the enemy information on your secondary skills when using Disguise. | * {{Sn|Disguise}}: Mana cost reduced to 3/1 (by 1). '''It now belongs to all magic schools''', to avoid giving the enemy information on your secondary skills when using Disguise. | ||
* {{Sn|Visions}}: It is now a [[School of Water Magic]]'s spell. | * {{Sn|Visions}}: It is now a [[School of Water Magic]]'s spell. | ||
[[Category:Pumpkin Patch]] | [[Category:Pumpkin Patch]] | ||
Revision as of 12:08, 31 October 2025
Combat Spells
Level 1
Slow: Mana cost 6/5 -> 12/11; AI value: 5/5/15/15 -> 8/8/16/24
Cure: Healing: 10/10/20/30 + 5 x SP -> 10/10/20/50 + 5 x SP.
- No longer removes Hypnosis, and no longer affects War Machines.
Protection from Water: Mana cost 5/4 -> 4/3
Protection from Fire: Mana cost 5/4 -> 7/6
Level 2
Quicksand: Number of hexes affected: 4/4/6/8 -> 6/6/7/8
Protection from Air: Mana cost 7/5 -> 11/9
Fortune: Mana cost 7/5 -> 4/2
Remove Obstacle: Mana cost 7/5 -> 3/1
Magic Arrow: Damage 10/10/20/30 + 10 x SP -> 10/10/20/50 + 10 x SP
Blind: Mana cost 10/8 -> 20/18
Ice Bolt: Damage 10/10/20/50 + 20 x SP -> 15/15/30/60 + 20 x SP
Weakness: Mana cost 8/6 -> 6/4; Effect 3//3/6/6 -> 4/4/8/8
Fire Wall: Mana cost 8/6 -> 10/8; Damage 10/10/20/50 + 15 x SP -> 10/10/20/30 + 20 x SP
Level 3
Animate Dead: Raised HP 30/30/60/160 -> 30/30/60/120
Hypnotize: HP of the hypnotized unit 10/10/20/50 + 25 x SP -> 10/10/20/50 + 40 x SP
- Duration: Equal to hero's Spell Power -> Always 3 turns (Nerf)
- AI value: 25/25/50/100-> 50/50/75/100
Fireball: Damage 10/10/20/50 + 10 x SP -> 20/20/40/80 + 15 x Power
Misfortune: Mana cost 12/9 -> 6/3
Land Mine: Number of hexes affected: 4/4/6/8 -> 6/6/7/8; Damage: 25/25/50/100 + 10 x SP -> 25/25/50/100 + 15 x SP.
Frost Ring: Damage 15/15/30/60 + 10 x SP -> 25/25/50/100 + 10 x Power.
- AI value: 12 -> 15
Mirth: Mana cost 12/9 -> 6/3
Anti-Magic: No longer removes negative effects from the target.
Level 4
Meteor Shower: Mana cost increased to 20/16 (by 4).
Sorrow: Mana cost reduced by 8.
Counterstrike: Mana cost reduced to 8/4 (by 12). 1/1/3/3 extra counterstrikes. AI value: 10/10/15/15.
Armageddon: Damage: 30/30/60/120 + 40 x SP -> 20/20/40/80 + 40 x SP
Slayer: Damage bonus increased to 16. It is now a mass spell at expert.
Fire Shield: 20/20/25/25% damage reflection. AI value: 10/10/15/20. It is now a mass spell at expert
Inferno: Mana cost increased to 20/16 (by 4). Damage increased to 25/25/50/100 + 15 x power from 20/20/40/80 + 10 x power. AI value: 30.
Frenzy doubles Attack, instead of Adding Defense to Attack (but still reduces Defense to 0).
Berserk's mana cost was increased to 24/20 (by 4).
Clone's mana cost has been changed to 28/24/16/12 (scaling the same way as the Teleport spell)
Prayer no longer affects the Undead, just like
Bless
Implosion: Mana cost 35/30 (by 5)
Magic Mirror has a 50/50/75/75% chance to block an incoming spell. Applies to all allies when used with Expert Air Magic.
Fly: Mana cost reduced by 5.
Sacrifice resurrects (SP + 3/3/6/12 + health) x #Creatures
Adventure Map Spells
Town Portal: Mana cost increased to 24/20/20/20 (by 4). Belongs now to all Magic Schools. Movement cost increased by 200.
Dimension Door: Belongs to all schools of magic now. Limited to once/once/once/twice per day (instead of 1/2/3/4 times a day). Mana cost increased to 35/30 (by 10). Movement cost increased by 200.
Disguise: Mana cost reduced to 3/1 (by 1). It now belongs to all magic schools, to avoid giving the enemy information on your secondary skills when using Disguise.
Visions: It is now a School of Water Magic's spell.