Luck (secondary skill): Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
Line 26: Line 26:
== Importance ==
== Importance ==
{{fanopinion}}
{{fanopinion}}
Luck is not a "must have" secondary skill which is essential, but still a decent bonus helpful in battles. Its relevance probably increased in {{-wh}} {{hota}}, as this expansion introduced bad luck attacks, which deal only half of damage, and Luck secondary skill can help avoiding it. Consider this skill playing for [[Necropolis]] (even though there's a very small chance to get it), as neither [[morale]] nor [[Bless]] spell can improve the damage of the undead.
Luck is not a "must have" secondary skill which is essential, but still a decent bonus helpful in battles. Its relevance probably increased in {{-wh}} {{hota}}, as this expansion introduced bad luck attacks, which deal only half of damage, and Luck secondary skill can help avoiding it. Consider this skill playing for [[Necropolis]] (even though there's a very small chance to get it), as neither [[morale]] nor [[Bless]] spell can improve the attacks of the undead.


== Chance to get ==
== Chance to get ==

Revision as of 12:15, 5 March 2021

This article refers to the secondary skill. For the effects of luck in combat, see luck.

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Luck
Basic Luck: increases your hero's luck by 1.
Advanced Luck: increases your hero's luck by 2.
Expert Luck: increases your hero's luck by 3.

Luck is a secondary skill, that increases the combat variable of the same name. A hero receives +1 luck at basic skill level, +2 at advanced and +3 at expert.

Heroes with Luck as a starting skill:

Heroes with a related specialty:

Importance

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

Need to fix one or more of these possible problems with the user commentary text:
  ● escape equals signs with {{=}} (not including the ones used to create section headings)
  ● replace <div style="clear:left;"></div> with {{clear|left}}


Luck is not a "must have" secondary skill which is essential, but still a decent bonus helpful in battles. Its relevance probably increased in  Horn of the Abyss Horn of the Abyss, as this expansion introduced bad luck attacks, which deal only half of damage, and Luck secondary skill can help avoiding it. Consider this skill playing for Necropolis (even though there's a very small chance to get it), as neither morale nor Bless spell can improve the attacks of the undead.

Chance to get

Town Class Chance to learn
Castle  Knight   3
Castle  Cleric   5
Rampart  Ranger   6
Rampart  Druid   9 (highest)
Tower  Alchemist   2
Tower  Wizard   4
Inferno  Demoniac   2
Inferno  Heretic   2
Necropolis  Death Knight   1 (lowest)
Necropolis  Necromancer   1 (lowest)
Dungeon  Overlord   1 (lowest)
Dungeon  Warlock   2
Stronghold  Barbarian   3
Stronghold  Battle Mage   2
Fortress  Beastmaster   2
Fortress  Witch   4
Conflux  Planeswalker   2
Conflux  Elementalist   2
Cove Horn of the Abyss     Captain   7
Cove Horn of the Abyss     Navigator   4
Factory Horn of the Abyss     Mercenary  {{{21}}}
Factory Horn of the Abyss     Artificer  {{{22}}}


|}

See also: