First Aid: Difference between revisions
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| E_effect = gives control of the first aid tent to the hero, healing 1-100 points of damage to the first unit of the selected stack. }} | | E_effect = gives control of the first aid tent to the hero, healing 1-100 points of damage to the first unit of the selected stack. }} | ||
'''First Aid''' is one of the 28 [[secondary skill]] in {{homm3}}. It gives the player manual control over [[First Aid Tent]] and increases its effectiveness. The First Aid Tent regenerates health of the top creature of the stack. [[Death Knight]]s and [[Necromancer]]s cannot learn First Aid. Without the First Aid skill the tent will heal 1-25 points of damage. | '''First Aid''' is one of the 28 [[secondary skill]]s in {{homm3}}. It gives the player manual control over [[First Aid Tent]] and increases its effectiveness. The First Aid Tent regenerates health of the top creature of the stack. [[Death Knight]]s and [[Necromancer]]s cannot learn First Aid. Without the First Aid skill the tent will heal 1-25 points of damage. | ||
First Aid Tent can not "heal" war machines. | First Aid Tent can not "heal" war machines. | ||
Revision as of 12:52, 5 March 2021
First Aid is one of the 28 secondary skills in Heroes of Might and Magic III. It gives the player manual control over First Aid Tent and increases its effectiveness. The First Aid Tent regenerates health of the top creature of the stack. Death Knights and Necromancers cannot learn First Aid. Without the First Aid skill the tent will heal 1-25 points of damage. First Aid Tent can not "heal" war machines.
Heroes with First Aid as a starting skill:
Heroes with a First Aid specialty:
See also
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 2 |
Castle | Cleric | 10 (highest) |
Rampart | Ranger | 3 |
Rampart | Druid | 7 |
Tower | Alchemist | 2 |
Tower | Wizard | 7 |
Inferno | Demoniac | 2 |
Inferno | Heretic | 5 |
Necropolis | Death Knight | 0 (impossible) |
Necropolis | Necromancer | 0 (impossible) |
Dungeon | Overlord | 1 |
Dungeon | Warlock | 6 |
Stronghold | Barbarian | 1 |
Stronghold | Battle Mage | 4 |
Fortress | Beastmaster | 6 |
Fortress | Witch | 8 |
Conflux | Planeswalker | 1 |
Conflux | Elementalist | 4 |
Cove | Captain | 2 |
Cove | Navigator | 4 |
Factory | Mercenary | {{{21}}} |
Factory | Artificer | {{{22}}} |
|}