Scouting: Difference between revisions
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{{Secondary skill | {{Secondary skill | ||
| B_effect = allows your hero to see 1 square further into the shroud. | | B_effect = allows your hero to see 1 square further into the shroud. | ||
| A_effect = allows your hero to see 2 square further into the shroud. | | A_effect = allows your hero to see 2 square further into the shroud. (3 squares in {{hota}}){{-wh}} | ||
| E_effect = allows your hero to see 3 square further into the shroud. | | E_effect = allows your hero to see 3 square further into the shroud. (5 squares in {{hota}}){{-wh}} | ||
}} | }} | ||
Revision as of 12:44, 15 March 2021
Scouting | ||
Basic Scouting: allows your hero to see 1 square further into the shroud. | ||
Advanced Scouting: allows your hero to see 2 square further into the shroud. (3 squares in Horn of the Abyss) | ||
Expert Scouting: allows your hero to see 3 square further into the shroud. (5 squares in Horn of the Abyss) |
Scouting is a secondary skill that increases hero's scouting radius by one at basic level, by two at advanced level and by three at expert level. Related artifacts are Speculum and Spyglass, which both increased the scouting radius by +1.
Heroes with Scouting as a starting skill:
- Aeris the Druid – Basic Scouting
- Broghild the Beastmaster – Basic Scouting
- Calh the Demoniac – Basic Scouting
- Deemer the Warlock – Advanced (Basic in HotA ) Scouting
- Fiona the Demoniac – Advanced Scouting
- Lorelei the Overlord – Basic Scouting
- Piquedram the Alchemist – Basic Scouting
- Shiva the Barbarian – Basic Scouting
- Beatrice the Knight – Basic Scouting
- Miriam the Captain – Basic Scouting
Horn of the Abyss
In Horn of the Abyss the skill effect was increased from +2 and +3 scouting radius for advanced and expert levels to +3 and +5 respectively.
Scouting specialty was introduced: it increases the scouting range by 1 every 6 levels.
Heroes with Scouting specialty:
Importance
User commentary
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In a multiplayer mode, Scouting is decent so as to discover the map faster. However, if playing against AI, there is a way to examine the uncovered lands, saving a slot for a more mighty secondary skill: save the progress and use a cheat which unveils the whole map, then return to your normal game, having remembered the most important things (i.e. location of various map objects, artifacts, enemy heroes, their force and proximity to your towns, etc.) Anyway, as the game is played, the map is often getting fully unveiled, or at least everything important for the mission is disclosed, sooner or later.
Chance to get
Town | Class | Chance to learn |
---|---|---|
Castle | Knight | 4 |
Castle | Cleric | 3 |
Rampart | Ranger | 7 |
Rampart | Druid | 2 (lowest) |
Tower | Alchemist | 4 |
Tower | Wizard | 2 (lowest) |
Inferno | Demoniac | 5 |
Inferno | Heretic | 3 |
Necropolis | Death Knight | 4 |
Necropolis | Necromancer | 2 (lowest) |
Dungeon | Overlord | 5 |
Dungeon | Warlock | 2 (lowest) |
Stronghold | Barbarian | 8 (highest) |
Stronghold | Battle Mage | 4 |
Fortress | Beastmaster | 7 |
Fortress | Witch | 2 (lowest) |
Conflux | Planeswalker | 6 |
Conflux | Elementalist | 2 (lowest) |
Cove | Captain | 4 |
Cove | Navigator | 2 (lowest) |
Factory | Mercenary | {{{21}}} |
Factory | Artificer | {{{22}}} |
|}