Magic Arrow: Difference between revisions

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  | cost        = 5/4
  | cost        = 5/4
  | duration    = instant
  | duration    = instant
  | b_effect    = Target, enemy troop receives (10 + (power x 10)) damage.
  | b_effect    = Causes a bolt of magical energy to strike the selected enemy unit, dealing (10 + (power x 10)) damage to it.
  | a_effect    = Target, enemy troop receives (20 + (power x 10)) damage.  
  | a_effect    = Causes a bolt of magical energy to strike the selected enemy unit, dealing ('''20''' + (power x 10)) damage to it.  
  | e_effect    = Target, enemy troop receives (30 + (power x 10)) damage.  
  | e_effect    = Causes a bolt of magical energy to strike the selected enemy unit, dealing ('''30''' + (power x 10)) damage to it.  
  | appeareverywhere =
  | appeareverywhere =
}}
}}

Revision as of 14:48, 2 September 2021

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt Shadow of Death
School of Earth Magic
School of Fire Magic
School of Water Magic
Magic Arrow
School: all schools
Level: 1st
Cost: 5/4
Duration: instant
Basic Effect
Causes a bolt of magical energy to strike the selected enemy unit, dealing (10 + (power x 10)) damage to it.
 
Advanced Effect
Causes a bolt of magical energy to strike the selected enemy unit, dealing (20 + (power x 10)) damage to it.
 
Expert Effect
Causes a bolt of magical energy to strike the selected enemy unit, dealing (30 + (power x 10)) damage to it.
 
Probability of occurrence (%):
Castle 89
Rampart 89
Tower 94 (89*)
Inferno 89
Necropolis 89
Dungeon 88
Stronghold 89
Fortress 89
Conflux 89
Cove Horn of the Abyss 89
Factory Horn of the Abyss
* Without Library

Magic arrow is one of the game's direct damage spells

In spell book , the magic arrow will belong to the school with the highest secondary magic skill (e.g. earth magic). If a unit has resistance or vulnerability to a certain school, they will transfer to Magic Arrow as well, regardless of the skills of the casting hero.

Heroes starting with Magic Arrow:

Heroes that specializes in Magic Arrow:

Creatures Immune to Magic Arrow:


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