Druid
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Skills
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1
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2–9
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>10
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Attack:
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0
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10%
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20%
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Defense:
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2
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20%
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20%
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Power:
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1
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35%
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30%
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Knowledge:
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2
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35%
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30%
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Chances of secondary skills
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Druids are the magic heroes of Rampart.
"Druids are mystics who draw their power from a harmonic relationship with the land. While they pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills." RoE manual
As they are heroes of a neutral town, this allows them to sacrifice for experience both creatures and artifacts on Altar of Sacrifice and in Grotto .
All druids start with the secondary skill Wisdom. They cannot learn Necromancy and Interference , which means they can only acquire them from Witch Huts (if allowed), Scholars, Seer's Huts, Pandora's Boxes or Events.
Most likely to learn:
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Unlikely to learn:
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Cannot learn:
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[Switch to Horn of the Abyss][Switch to Shadow of Death]
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See also: