Galthran

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Necropolis
Death Knights
StrakerStraker Straker
VokialVokial Vokial
MoandorMoandor Moandor
CharnaCharna Charna
TamikaTamika Tamika
IsraIsra Isra
ClaviusClavius Clavius
GalthranGalthran Galthran
RanlooRanloo Ranloo Horn of the Abyss
Haart LichHaart Lich Haart Lich Horn of the Abyss (Campaign/Custom)Lord HaartLord Haart Lord Haart Armageddon's Blade
Necromancers
SeptiennaSeptienna Septienna
AislinnAislinn Aislinn
SandroSandro Sandro
NimbusNimbus Nimbus
ThantThant Thant
XsiXsi Xsi
VidominaVidomina Vidomina
NagashNagash Nagash
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Galthran the Death Knight
Basic information:
GalthranGalthran Class: Death Knight
Gender: Male
Race: Vampire
Over the years, Galthran has developed new methods of creating and commanding skeletons which provides him with a distinct advantage in combat.
Specialty: Skeletons
Specialty SkeletonsSpecialty Skeletons Increases the Attack and Defense skills of any Skeletons or Skeleton Warriors for each level attained after 1st level.
Starting Level:
  Level  
Starting primary skills:
Attack 1 Defense 2 Spell Power 2 Knowledge 1
Starting secondary skills:
Necromancy Basic Necromancy
Armorer Basic Armorer
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Skeleton Skeleton 20–30 Always
Skeleton Skeleton 20–30 88%
Skeleton Skeleton 20–30 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Skeleton Skeleton 20–30 Always
Skeleton Skeleton 20–30 Always
Skeleton Skeleton 20–30 Always
Starting spell:
Shield Shield
Starting movement points:
1630

Galthran the Death Knight is a Necropolis hero. Galthran starts with a spell book and the spell Shield.

In Horn of the Abyss, RanlooRanloo Ranloo replaces Galthran by default. You can read more here.

Specialty

Besides the ability mentioned in his description, Galthran also gives +1 speed to Skeletons and Skeleton Warriors. The in-game description "{{{herospec}}}" is erroneous in "each level attained" moment, and lacks the speed bonus information. (Description is fixed in HotA Horn of the Abyss).

Unlike the native terrain speed bonus, the creature specialty speed bonus can affect the hero's movement points in case the creature is the slowest one in the army.

Galthran Skeleton Skeleton Warrior Skeleton Skeleton Warrior
Level Attack Defense Attack Defense Level Attack Defense Attack Defense
Level 5 4 6 6 Level 5 4 6 6
1 +1 +1 +1 +1 37 +10 +8 +12 +12
4 +1 +1 +2 +2 41 +11 +9 +13 +13
5 +2 +1 +2 +2 44 +11 +9 +14 +14
6 +2 +2 +2 +2 45 +12 +9 +14 +14
7 +2 +2 +3 +3 46 +12 +10 +14 +14
9 +3 +2 +3 +3 47 +12 +10 +15 +15
11 +3 +3 +4 +4 48 +13 +10 +15 +15
12 +4 +3 +4 +4 51 +13 +11 +16 +16
14 +4 +3 +5 +5 53 +14 +11 +16 +16
16 +4 +4 +5 +5 54 +14 +11 +17 +17
17 +5 +4 +6 +6 56 +15 +12 +17 +17
21 +6 +5 +7 +7 57 +15 +12 +18 +18
24 +7 +5 +8 +8 61 +16 +13 +19 +19
26 +7 +6 +8 +8 64 +16 +13 +20 +20
27 +7 +6 +9 +9 65 +17 +13 +20 +20
28 +8 +6 +9 +9 66 +17 +14 +20 +20
31 +8 +7 +9 +9 67 +17 +14 +21 +21
32 +8 +7 +10 +10 69 +18 +14 +21 +21
33 +9 +7 +10 +10 71 +18 +15 +22 +22
34 +9 +7 +11 +11 73 +19 +15 +23 +23
36 +9 +8 +11 +11 75/88 +22 +18 +27 +27

User commentary

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Some may find the information in this section subjective or irrelevant.

Skeletons are often the main power of Necropolis, despite their low level, and are unavoidably present in every native hero's army even if not, which makes Galthran's skeleton specialty incredibly useful. The speed boost alone is worth at least 70 movement points, assuming Zombies are not present in the army. Together with his good starting skill, this makes him one of the best Death Knights.

The reason for the default replacement of Galthran with Ranloo was probably balance - the huge bonuses which Galthran provides for Skeletons made his Skeletons immensely powerful in mid- and late-game.


See also:

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