Ajit
Dungeon | |||||||||||
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Overlords | |||||||||||
Lorelei | |||||||||||
Arlach | |||||||||||
Dace | |||||||||||
Ajit | |||||||||||
Damacon | |||||||||||
Gunnar | |||||||||||
Synca | |||||||||||
Shakti | |||||||||||
Mutare | |||||||||||
Mutare Drake | |||||||||||
Warlocks | |||||||||||
Alamar | |||||||||||
Jaegar | |||||||||||
Malekith | |||||||||||
Jeddite | |||||||||||
Geon | |||||||||||
Deemer | |||||||||||
Sephinroth | |||||||||||
Darkstorn | |||||||||||
Towns | |||||||||||
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Ajit the Overlord | |||||||||||
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Basic information: | |||||||||||
Class: | Overlord | ||||||||||
Gender: | Male | ||||||||||
Race: | Human | ||||||||||
Ajit studied carefully the works of Agar, the foolish wizard/scientist of Enroth who accidentally created the beholders and evil eyes which he now commands, training a 'better breed' to be used in combat. | |||||||||||
Specialty: Beholders | |||||||||||
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Starting primary skills: | |||||||||||
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Basic Leadership | |||||||||||
Basic Resistance | |||||||||||
Basic Interference | |||||||||||
Starting troops: | |||||||||||
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Starting troops : | |||||||||||
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Starting movement points: | |||||||||||
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Ajit the Overlord is a Dungeon hero.
Story[edit | hide | hide all]
Ajit does not appear in the story text of any campaign levels.
Appearances[edit | hide]
- Liberation
- Tunnels and Troglodytes as an enemy.
- Unholy Alliance
- Wrath of Sandro as an enemy.
- Horn of the Abyss
- All Hands on Board! as an enemy.
Specialty[edit | hide]
The in-game description "Increases the Attack and Defense skills of any Beholders or Evil Eyes for each level attained after 2nd level." is erroneous in "each level attained" moment, and lacks the speed bonus information. (Description is fixed in HotA ).
Unlike the native terrain speed bonus, the creature specialty speed bonus can affect the hero's movement points in case the creature is the slowest one in the army.