Weakness
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School:
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Water Magic
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Level:
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2nd
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Cost:
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8/6
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Duration:
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1 rnd/sp
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Basic effect
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Target enemy troop's attack rating is reduced by three.
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Advanced effect
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Target enemy troop's attack rating is reduced by six.
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Expert effect
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All enemy troops' attack ratings are reduced by six.
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Probability of occurrence (%):
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Weakness is a 2nd level spell in the School of Water Magic. It reduces the attack of target enemy stack.
Heroes who specializes in Weakness:
Units immune to Weakness:
Units capable of casting this spell: