Mirth
Mirth | |||||||||||||||||||||||||
School: | Water Magic | ||||||||||||||||||||||||
Level: | 3rd | ||||||||||||||||||||||||
Cost: | 12/9 | ||||||||||||||||||||||||
Duration: | 1 rnd/sp | ||||||||||||||||||||||||
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Mirth is a 3rd level spell in the School of Water Magic. It is one of the mind spells, and therefore some creatures are immune to it.
It increases morale of target allied stack.
Units immune to Mirth:
- Firebirds *(not in Horn of the Abyss) and Phoenixes
Units capable of casting this spell:
- Satyr: (advanced level)
Artifacts rendering units immune to Mirth:
- Badge of Courage (not in Horn of the Abyss)
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For a strange reason this spell can appear in Necropolis' Mage Guild, even though they are immune to it. |