Unused content: Difference between revisions

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Game files contain a bit of unused content.
This page contains unused content found in the game files. The [[Forge]] town was planned, but then scrapped earlier on in development. Also, see [[Cut content trivia]] for some little known facts!
={{roe}}=
=={{roe}}==


===Adventure Map Objects===
===Adventure Map Objects===
<gallery mode=traditional style="image-rendering:pixelated;">
<gallery mode=traditional widths=80px heights=80px style="image-rendering:pixelated;">
Image: Market of Time.gif| Certain maps include [[Market of Time]] (e.g., Titan's Winter, Warmongers in RoE 1.0).
Image: Market of Time.gif| Certain maps include [[Market of Time]] (e.g., Titan's Winter, Warmongers in RoE [[1.4|1.0]]).
Image: Windmill (unused).gif| Alternative [[Windmill]]
Image: Windmill (unused).gif| Alternative [[Windmill]]
Image: Gnoll Hut2-dwelling.gif| Alternative [[Gnoll Hut]] (present in Gelea's Champions scenario)
Image: Gnoll Hut2-dwelling.gif| Alternative [[Gnoll Hut]] (present in Gelea's Champions scenario)
Image: School of Magic (unused).gif| Alternative [[School of Magic]]
Image: School of Magic (unused).gif| Alternative [[School of Magic]]
File:HoMM3 sprite ADCFRA0.gif| Alternative [[Campfire]]
File:HoMM3 sprite ADCFRA0.gif| Alternative [[Campfire]]
File:HoMM3 sprite avxoblr.png| Red [[Obelisk]] for underground terrain (realized in {{hota}})
File:HoMM3 sprite avxoblr.png| Red [[Obelisk]] for underground terrain <sup>*''(realized in {{hota}}{{-wh}})''</sup>
File:HoMM3 Sprites AVLholu0.png| Alternative underground hole (in-game graphic is only a placeholder)
File:HoMM3 Sprites AVLholu0.png| Alternative underground hole (in-game graphic is only a placeholder)
</gallery>
</gallery>
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===Unused creatures animations and sounds===
===Unused creatures animations and sounds===
<gallery mode=traditional>
<gallery mode=traditional>
File:HoMM3 Sprites Cecent.gif|[[Centaur]]s have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:HoMM3 Sprites ccentr.gif|[[Centaur]]s have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:HoMM3 Sprites ccentr.gif|[[Centaur Captain]]s have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:HoMM3 Sprites Cecent.gif|[[Centaur Captain]]s have unused shooting animation and unused shooting sound (HoMM2 leftover).
File:HoMM3 Sprites cbehol.gif|Alternative [[Beholder]]'s death animation and death sound (realized in {{hota}}{{-wh}} as a result of death from a spell).
File:HoMM3 Sprites cbehol.gif|Alternative [[Beholder]]'s death animation and death sound <sup>*''(realized in {{hota}}{{-wh}} as a result of death from a spell)''</sup>
File:HoMM3 Sprites ceveye.gif|Alternative [[Evil Eye]]'s death animation and death sound (realized in {{hota}}{{-wh}} as a result of death from a spell).
File:HoMM3 Sprites ceveye.gif|Alternative [[Evil Eye]]'s death animation and death sound <sup>*''(realized in {{hota}}{{-wh}} as a result of death from a spell)''</sup>
File:HoMM3 Sprites cggole.gif|Alternative [[Gold Golem]] death animation (realized in {{hota}} as a result of death from a spell).
File:HoMM3 Sprites cggole.gif|Alternative [[Gold Golem]] death animation <sup>*''(realized in {{hota}}{{-wh}} as a result of death from a spell)''</sup>
File:HoMM3_Sprites_charph.gif|Spell casting animations for [[Harpy Hag]]s
File:HoMM3_Sprites_charph.gif|Spell casting animations for [[Harpy Hag]]s
File:HoMM3 Sprites cnosfe.gif|Spell casting animations for [[Vampire Lord]]s
File:HoMM3 Sprites cnosfe.gif|Spell casting animations for [[Vampire Lord]]s
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File:HoMM3 Sprites ccycllor.gif|Spell casting animations for [[Cyclops King]]s
File:HoMM3 Sprites ccycllor.gif|Spell casting animations for [[Cyclops King]]s
File:HoMM3 Sprites cefree.gif|Spell casting animations for [[Efreet]]
File:HoMM3 Sprites cefree.gif|Spell casting animations for [[Efreet]]
File:HoMM3 Sprites cefres.gif|Spell casting animations for [[Efreet|Efreeti Sultans]]
File:HoMM3 Sprites cefres.gif|Spell casting animations for [[Efreet|Efreet Sultans]]
File:HoMM3 Sprites cminok.gif|Spell casting animations for [[Minotaur King]]s
File:HoMM3 Sprites cminok.gif|Spell casting animations for [[Minotaur King]]s
</gallery>
</gallery>
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===Miscellaneous===
===Miscellaneous===
*Negative [[luck]]
*Negative [[luck]] <sup>*''(realized in {{hota}}{{-wh}})''</sup>
*{{sn|Fear}} spell
*[[File:Fear.png|link=Fear (spell)]] [[File:Scroll_Fear.png|link=Fear (spell)]] [[Fear (spell)]]
*[[File:HoMM3 H3sprite TBRFWTRW.gif]] Watermill building for [[Fortress]]
*[[File:HoMM3 H3sprite TBRFWTRW.gif]] Watermill building for [[Fortress]]


 
=={{ab}}==
={{ab}}=
*Sounds for [[Rogue]]
*Sounds for [[Rogue]]
*Shooting sound for [[Faerie Dragon]] (realized in {{hota}})
*Shooting sound for [[Faerie Dragon]] <sup>*''(realized in {{hota}}{{-wh}})''</sup>


={{sod}}=
=={{sod}}==
*Combination artifacts:
*Combination artifacts:
**Diplomat's Suit <sup>*''(realized in {{hota}} as [[Diplomat's Cloak]]){{-wh}}''</sup>
**Diplomat's Suit <sup>*''(realized in {{hota}}{{-wh}} as [[Diplomat's Cloak]])''</sup>
**Mire of Neutrality <sup>*''(realized in {{hota}} as [[Pendant of Reflection]]){{-wh}}''</sup>
**Mire of Neutrality <sup>*''(realized in {{hota}}{{-wh}} as [[Pendant of Reflection]])''</sup>
**[[Ironfist of the Ogre]] <sup>*''(realized in {{hota}}){{-wh}}''</sup>
**[[Ironfist of the Ogre]] <sup>*''(realized in {{hota}}{{-wh}})''</sup>


[[category: Game Content]]
[[category: Game Content]]
[[category: Cut Content]]
[[category: Cut Content]]
__NOTOC__{{keywords}}

Revision as of 03:48, 27 January 2024

This page contains unused content found in the game files. The Forge town was planned, but then scrapped earlier on in development. Also, see Cut content trivia for some little known facts!

Restoration of Erathia

Adventure Map Objects

You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put this Objects.txt in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA put this EdObjts.txt in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.

Unused creatures animations and sounds

Alternative spell effects and sounds

Miscellaneous

Armageddon's Blade

Shadow of Death