Logistics
Logistics is a multiplier on the base move points of a hero. It does not multiply bonuses from artifacts or Adventure Map locations. Specialty bonus depends on the secondary skill and is calculated by the formula: [Logistics Bonus] * [Hero level] * 1.05. That is 5% (relative, not absolute) to Logistics for the level, not 5% of the total MP.
Example: Hero with 11+ monster speed will have 2000 movement points. With expert logistics, hero will have 2400 movement points. Level 20 Dessa/Kyrre/Gunnar will have 20%+(20%*0,05)*20=40% additional movement points, meaning 2800 .
Heroes with Logistics as a starting skill:
Heroes with Logistics as a specialty and a starting skill (5% bonus per level to the skill):
Artifacts with similar ablility:
Boots of Speed: +400
land movement points
Equestrian's Gloves: +200
land movement points
Chance to get[edit | hide | hide all]
Out of total 112 for Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss .
Banned skills change the probability.
Town | Class | Chance to learn |
---|---|---|
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Knight | 5 |
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Cleric | 4 |
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Ranger | 5 |
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Druid | 5 |
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Alchemist | 6 |
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Wizard | 2 (lowest) |
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Demoniac | 10 (highest) |
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Heretic | 3 |
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Death Knight | 5 |
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Necromancer | 4 |
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Overlord | 8 |
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Warlock | 2 (lowest) |
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Barbarian | 7 |
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Battle Mage | 9 |
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Beastmaster | 8 |
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Witch | 3 |
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Planeswalker | 8 |
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Elementalist | 2 (lowest) |
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Captain | 6 |
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Navigator | 3 |
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Mercenary | 7 |
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Artificer | 5 |