Unused content: Difference between revisions
No edit summary |
mNo edit summary |
||
| (27 intermediate revisions by 10 users not shown) | |||
| Line 1: | Line 1: | ||
<span style="float:right">__TOC__</span> | |||
This page contains unused content found in the game files. The [[Forge (NWC)|Forge]] town was planned, but then scrapped earlier on in development. Also, see [[Cut content trivia]] for some little known facts! | This page contains unused content found in the game files. The [[Forge (NWC)|Forge]] town was planned, but then scrapped earlier on in development. Also, see [[Cut content trivia]] for some little known facts! | ||
=={{roe}}== | =={{roe}}== | ||
| Line 4: | Line 5: | ||
===Adventure Map Objects=== | ===Adventure Map Objects=== | ||
<gallery mode=traditional widths=80px heights=80px style="image-rendering:pixelated;"> | <gallery mode=traditional widths=80px heights=80px style="image-rendering:pixelated;"> | ||
Image: Market of Time. | Image: Market of Time.webp| Certain maps include [[Market of Time]] (e.g., Titan's Winter, Warmongers in RoE [[1.4|1.0]]). | ||
Image: Windmill (unused). | Image: Windmill (unused).webp| Alternative [[Windmill]] | ||
Image: Gnoll Hut2-dwelling. | Image: Gnoll Hut2-dwelling.webp| Alternative [[Gnoll Hut]] (present in Gelea's Champions scenario) | ||
Image: School of Magic (unused). | Image: School of Magic (unused).webp| Alternative [[School of Magic]] | ||
File:HoMM3 sprite ADCFRA0. | File:HoMM3 sprite ADCFRA0.webp| Alternative [[Campfire]] | ||
File: | File:Obelisk 6.webp| Red [[Obelisk]] for underground terrain <sup>*''(added in {{hota}})''</sup> | ||
File: | File:AVLHOLU0.webp| Alternative underground hole (current is identical to sand hole) <sup>*''(added in {{hota}})''</sup> | ||
</gallery> | </gallery> | ||
*Adventure map versions of [[Ballista]], [[Ammo cart]], [[First Aid Tent]], [[Spell book]], [[Grail]] and [[Catapult]], however only with placeholder graphics | *Adventure map versions of [[Ballista]], [[Ammo cart]], [[First Aid Tent]], [[Spell book]], [[Grail]] and [[Catapult]], however, only with placeholder graphics | ||
You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put [https://1drv.ms/t/s!Ahfxr6a8tP2F8UAIz1dJn8kpaUvu?e=nb17dJ this Objects.txt] in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA (1.6.1 and prior only, this will crash your editor on 1.7.0 and above) put [https://1drv.ms/t/s!Ahfxr6a8tP2F8T-ovsiTbjpD42nj?e=lYEXZM this EdObjts.txt] in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category. | You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put [https://1drv.ms/t/s!Ahfxr6a8tP2F8UAIz1dJn8kpaUvu?e=nb17dJ this Objects.txt] in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA (1.6.1 and prior only, this will crash your editor on 1.7.0 and above) put [https://1drv.ms/t/s!Ahfxr6a8tP2F8T-ovsiTbjpD42nj?e=lYEXZM this EdObjts.txt] in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category. | ||
| Line 18: | Line 19: | ||
=== Unused creatures === | === Unused creatures === | ||
<gallery mode=traditional> | <gallery mode=traditional> | ||
File:Banshee render.jpg|[[ | File:Banshee render.jpg|[[Will-o-the-Wisp]] | ||
File:Lobstrosity concept art.jpg|[[Lobstrosity]] | File:Lobstrosity concept art.jpg|[[Lobstrosity]] | ||
</gallery> | </gallery> | ||
==== Animations ==== | ==== Animations and Sounds ==== | ||
{| class="wikitable" | |||
! Creature | |||
! Animation | |||
! Sound | |||
! Notes | |||
|- | |||
| {{Cn|Zealot}} | |||
| {{watchable|Zealot Cast Up crop.webp}} | |||
| | |||
| Spell casting animation | |||
|- | |||
| {{Cn|Centaur}} | |||
| {{watchable|Centaur Shoot Straight crop.webp}} | |||
| {{watchable|Heroes3 - Centaur - ShootSound.webm|audio=yes}} | |||
| Shooting animation and sound (HoMM2 leftover) | |||
|- | |||
| {{Cn|Centaur Captain}} | |||
| {{watchable|Centaur Captain Shoot Straight crop.webp}} | |||
| | |||
| Shooting animation and sound (HoMM2 leftover) | |||
|- | |||
| {{Cn|War Unicorn}} | |||
| {{watchable|War Unicorn Cast Up crop.webp}} | |||
| {{watchable|Heroes3 - War Unicorn - CastSound.webm|audio=yes}} | |||
| Spell casting animation and sound | |||
|- | |||
| {{Cn|Gremlin}} | |||
| | |||
| {{watchable|Heroes3 - Gremlin - ShootSound.webm|audio=yes}} | |||
| Shooting sound | |||
|- | |||
| {{Cn|Efreeti}} | |||
| {{watchable|Efreeti Cast Straight crop.webp}} | |||
| | |||
| Spell casting animation | |||
|- | |||
| {{Cn|Efreet Sultan}} | |||
| {{watchable|Efreet Sultan Cast Straight crop.webp}} | |||
| {{watchable|Heroes3 - Efreet Sultan - CastSound.webm|audio=yes}} | |||
| Spell casting animation and sound | |||
|- | |||
| {{Cn|Vampire Lord}} | |||
| {{watchable|Vampire Lord Cast Up crop.webp}} | |||
| {{watchable|Heroes3 - Vampire Lord - CastSound.webm|audio=yes}} | |||
| Spell casting animation and sound | |||
|- | |||
| {{Cn|Dread Knight}} | |||
| {{watchable|Dread Knight Cast Up crop.webp}} | |||
| | |||
| Spell casting animation | |||
|- | |||
| {{Cn|Harpy Hag}} | |||
| {{watchable|Harpy Hag Cast Straight crop.webp}} | |||
| {{watchable|Heroes3 - Harpy Hag - CastSound.webm|audio=yes}} | |||
| Spell casting animation and sound | |||
|- | |||
| {{Cn|Beholder}} | |||
| {{watchable|Beholder Unused Death crop.webp}} | |||
| | |||
| Alternative death animation and sound<br>* Added in {{hota}} as a result of death from a spell | |||
|- | |||
| {{Cn|Evil Eye}} | |||
| {{watchable|Evil Eye Unused Death crop.webp}} | |||
| | |||
| Alternative death animation and sound<br>* Added in {{hota}} as a result of death from a spell | |||
|- | |||
| {{Cn|Minotaur King}} | |||
| {{watchable|Minotaur King Cast Up crop.webp}} | |||
| {{watchable|Heroes3 - Minotaur King - CastSound.webm|audio=yes}} | |||
| Spell casting animation and sound | |||
|- | |||
| {{Cn|Manticore}} | |||
| | |||
| {{watchable|Heroes3 - Manticore - CastSound.webm|audio=yes}} | |||
| Spell casting sound | |||
|- | |||
| {{Cn|Scorpicore}} | |||
| | |||
| {{watchable|Heroes3 - Scorpicore - CastSound.webm|audio=yes}} | |||
| Spell casting sound | |||
|- | |||
| {{Cn|Cyclops King}} | |||
| {{watchable|Cyclops King Cast Up crop.webp}} | |||
| | |||
| Spell casting animation | |||
|- | |||
| {{Cn|Dragon Fly}} | |||
| | |||
| {{watchable|Heroes3 - Dragon Fly - CastSound.webm|audio=yes}} | |||
| Spell casting sound | |||
|- | |||
| {{Cn|Gold Golem}} | |||
| {{watchable|Gold Golem Unused Death crop.webp}} | |||
| | |||
| Alternative death animation<br>* Added in {{hota}} as a result of death from a spell | |||
|} | |||
==== Sounds ==== | ==== Sounds ==== | ||
*Unused sound of [[Magog|Magog's]] Fireball | *Unused sound of [[Magog|Magog's]] Fireball | ||
*[[Devils|Devils']] moving sound | *[[Devils|Devils']] moving sound | ||
| Line 61: | Line 153: | ||
<gallery mode=traditional> | <gallery mode=traditional> | ||
File:HOMM3 sprites c13spf0.gif|Alternative [[Fireball]] animation | File:HOMM3 sprites c13spf0.gif|Alternative [[Fireball]] animation | ||
File:HoMM3 Sprites sp13.gif|Unused petrify animation probably for [[Medusa]] | File:HoMM3 Sprites sp13.gif|Unused petrify animation probably for [[Medusa|Medusas]] and [[Basilisk|Basilisks]] | ||
</gallery> | </gallery> | ||
===Morale and Luck values=== | |||
In the game files, there are lines intended to show the hero's army's luck as a descriptive value, instead of a number (such as +1, or -3). The values for Morale were intended as follows: Treason (-3), Awful (-2), Poor (-1), Normal (0), Good (+1), Great (+2), and Blood! (+3). The values for Luck were intended to be Cursed (-3), Awful (-2), Bad (-1), Normal (0), Good (+1), Great (+2), and Irish (+3). | |||
===Miscellaneous=== | ===Miscellaneous=== | ||
* Negative [[luck]] <sup>*''( | * Negative [[luck]] <sup>*''(added in {{hota}})''</sup> | ||
<gallery mode="traditional"> | <gallery mode="traditional"> | ||
Fear.png | Fear spell |link=Fear (spell) | Fear.png | Fear spell |link=Fear (spell) | ||
| Line 76: | Line 171: | ||
=={{ab}}== | =={{ab}}== | ||
*Sounds for [[Rogue]] | *Sounds for [[Rogue]] | ||
*Shooting sound for [[Faerie Dragon]] <sup>*''( | *Shooting sound for [[Faerie Dragon]] <sup>*''(added in {{hota}})''</sup> | ||
=== Building names === | |||
In the game files, alternative names for some of the Conflux creature dwellings are listed. They are as follows: | |||
* Flower of Life - [[Pixies]] | |||
* Enchanted Flower - [[Sprite|Sprites]] | |||
* Temple of Clouds - [[Storm Elemental|Storm Elementals]] | |||
* Temple of Ice - [[Ice Elemental|Ice Elementals]] | |||
* Temple of Magma - [[Magma Elemental|Magma Elementals]] | |||
* Temple of Magic - [[Magic Elemental|Magic Elementals]] | |||
* Funeral Pyre - [[Phoenixes]] | |||
=={{sod}}== | =={{sod}}== | ||
*Combination artifacts: | *Combination artifacts: | ||
**Diplomat's Suit <sup>*''( | **Diplomat's Suit <sup>*''(added in {{hota}} as [[Diplomat's Cloak]])''</sup> | ||
**Mire of Neutrality | **Mire of Neutrality | ||
**[[Ironfist of the Ogre]] <sup>*''( | **[[Ironfist of the Ogre]] <sup>*''(added in {{hota}})''</sup> | ||
<gallery mode="traditional"> | |||
File:Combat Favourable-Winds.png| [[Favorable Winds]] battlefield | |||
</gallery> | |||
=={{hota}}== | =={{hota}}== | ||
| Line 88: | Line 197: | ||
Bofcship.png | [[Airship]] building for [[Factory]] | Bofcship.png | [[Airship]] building for [[Factory]] | ||
</gallery> | </gallery> | ||
The original concept for the airship was to have it tied to the Factory. Ultimately the decision was made to have airship yards only as map objects instead | The original concept for the airship was to have it tied to the Factory. Ultimately, [[Horn of the Abyss/Team Interview (2024)#Airship Yard|the decision was made]] to have airship yards only as map objects instead. | ||
[[category: Game Content]] | [[category: Game Content]] | ||
[[category: Cut Content]] | [[category: Cut Content]] | ||
Latest revision as of 19:21, 22 December 2025
This page contains unused content found in the game files. The Forge town was planned, but then scrapped earlier on in development. Also, see Cut content trivia for some little known facts!
Restoration of Erathia[edit | hide | hide all]
Adventure Map Objects[edit | hide]
-
Certain maps include Market of Time (e.g., Titan's Winter, Warmongers in RoE 1.0).
-
Alternative Windmill
-
Alternative Gnoll Hut (present in Gelea's Champions scenario)
-
Alternative School of Magic
-
Alternative Campfire
-
Red Obelisk for underground terrain *(added in Horn of the Abyss)
-
Alternative underground hole (current is identical to sand hole) *(added in Horn of the Abyss)
- Adventure map versions of Ballista, Ammo cart, First Aid Tent, Spell book, Grail and Catapult, however, only with placeholder graphics
You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put this Objects.txt in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA (1.6.1 and prior only, this will crash your editor on 1.7.0 and above) put this EdObjts.txt in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.
Unused creatures[edit | hide]
Animations and Sounds[edit | hide]
Sounds[edit | hide]
- Unused sound of Magog's Fireball
- Devils' moving sound
- Alternative Liches' melee sound (HoMM2 leftover)
- Leftover HoMM2 shooting turret sound
Alternative spell effects and sounds[edit | hide]
- The game contains alternative animations of Berserk, Bless, Curse, Stone Skin, Cure, Dispel, Forgetfulness, Frost Ring. They're very similar to the final animations, just slightly slower coming up and fading out.
- Leftover sounds from HoMM2 for Armageddon, Elemental Storm, Cold Ray, Cold Ring, Death Ripple, Dragon Slayer, Fireball, Haste, Magic Arrow and Mirror Image. Also unused sound from HoMM2 called PROTECT and Leftover sound of ending creature teleporting from HoMM1.
- Alternative Fire Shield sound
-
Alternative Fireball animation
Morale and Luck values[edit | hide]
In the game files, there are lines intended to show the hero's army's luck as a descriptive value, instead of a number (such as +1, or -3). The values for Morale were intended as follows: Treason (-3), Awful (-2), Poor (-1), Normal (0), Good (+1), Great (+2), and Blood! (+3). The values for Luck were intended to be Cursed (-3), Awful (-2), Bad (-1), Normal (0), Good (+1), Great (+2), and Irish (+3).
Miscellaneous[edit | hide]
- Negative luck *(added in Horn of the Abyss)
-
Fear spell
-
Fear spell scroll
-
Watermill building for Fortress
-
Unnamed Hero render
-
Unnamed Heroine render
Armageddon's Blade[edit | hide]
- Sounds for Rogue
- Shooting sound for Faerie Dragon *(added in Horn of the Abyss)
Building names[edit | hide]
In the game files, alternative names for some of the Conflux creature dwellings are listed. They are as follows:
- Flower of Life - Pixies
- Enchanted Flower - Sprites
- Temple of Clouds - Storm Elementals
- Temple of Ice - Ice Elementals
- Temple of Magma - Magma Elementals
- Temple of Magic - Magic Elementals
- Funeral Pyre - Phoenixes
The Shadow of Death[edit | hide]
- Combination artifacts:
- Diplomat's Suit *(added in Horn of the Abyss as Diplomat's Cloak)
- Mire of Neutrality
- Ironfist of the Ogre *(added in Horn of the Abyss)
-
Favorable Winds battlefield
Horn of the Abyss[edit | hide]
The original concept for the airship was to have it tied to the Factory. Ultimately, the decision was made to have airship yards only as map objects instead.


