Offense: Difference between revisions

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'''Offense''' is a [[secondary skill]] that increases all [[hand-to-hand]] [[damage]] caused by allied creatures in hero's army. Offense increases the base damage by 10%, 20% or 30% depending on the level of the skill. This does not mean that the total damage (final damage) is necessarily increased by the same percentage, as it might also be increased by other factors, such as high [[Primary skill#Attack skill|Attack skill]].
'''Offense''' is a [[secondary skill]] that increases all [[hand-to-hand]] [[damage]] caused by allied creatures in hero's army. As opposed to slightly misleading in-game skill description Offense increases the ''base damage'' by 10%, 20% or 30% depending on the level of the skill. This does not mean that the total damage (final damage) is necessarily increased by the same percentage, as it might also be increased by other factors, such as high [[Primary skill#Attack skill|Attack skill]] - compare [[Damage#Damage calculation of creature stacks|damage formula]].


'''Heroes with offense as a starting skill:'''
'''Heroes with Offense as a starting skill:'''
All [[Barbarian|Barbarians]] start with Basic offense, except {{Hn|Crag Hack}} and {{Hn|Kilgor}}, who start with Advanced.  The following heroes also start with offense:
* {{Hn|Alkin|Beastmaster}} (Basic)
* {{Hn|Arlach|Overlord}} (Basic)
* {{Hn|Catherine|Knight}} (Basic)
* {{Hn|Clavius|Death Knight}} (Basic)
* {{Hn|Dace|Overlord}} (Basic)
* {{Hn|Damacon|Overlord}} (Advanced)
* {{Hn|Fiur|Planeswalker}} (Basic)
* {{Hn|Gundula|Battle Mage}} (Basic)
* {{Hn|Ignissa|Planeswalker}} (Basic)
* {{Hn|Ivor|Ranger}} (Basic)
* {{Hn|Monere|Planeswalker}} (Basic)
* {{Hn|Nymus|Demoniac}} (Advanced)
* {{Hn|Octavia|Demoniac}} (Basic)
* {{Hn|Pasis|Planeswalker}} (Basic)
* {{Hn|Rissa|Alchemist}} (Basic)
* {{Hn|Shakti|Overlord}} (Basic)
* {{Hn|Sorsha|Knight}} (Basic)
* {{Hn|Tamika|Death Knight}} (Basic)


'''Heroes that specialize in Offense:'''
* [[File:Barbarian portrait.gif]] All [[Barbarian]]s start with Basic Offense except [[Crag Hack]] and [[Kilgor]], who start with Advanced.
* {{Crag Hack}}
* {{H2|Alkin|Beastmaster}}
* {{Gundula}}
* {{H2|Arlach|Overlord}}
* {{H2|Catherine|Knight}} {{withmaped}}
* {{H2|Clavius|Death Knight}}
* {{H2|Dace|Overlord}}
* {{H2|Damacon|Overlord}} (Advanced Offense)
* {{H2|Fiur|Planeswalker}}
* {{H2|Ignissa|Planeswalker}}
* {{H2|Ivor|Ranger}}
* {{H2|Monere|Planeswalker}}
* {{H2|Nymus|Demoniac}} (Advanced Offense)
* {{H2|Octavia|Demoniac}}
* {{H2|Pasis|Planeswalker}}
* {{H2|Rissa|Alchemist}}
* {{H2|Shakti|Overlord}}
* {{H2|Sorsha|Knight}}
* {{H2|Tamika|Death Knight}}
* {{H2|Anabel|Captain}}{{-wh}}
* {{H2|Bidley|Captain}} {{withmapedhota}} (Advanced Offense)
* {{H2|Cassiopeia|Captain}}{{-wh}}
* {{H2|Derek|Captain}}{{-wh}}
* {{H2|Jeremy|Captain}}{{-wh}}
* {{H2|Tark|Captain}} {{withmapedhota}}
* {{H2|Sam|Mercenary}}{{-wh}}
* {{H2|Dury|Mercenary}}{{-wh}}


== See also ==
'''Heroes with {{PAGENAME}} as a specialty and a starting skill:'''
* [[Damage]]
* {{H2|Crag Hack|Barbarian}} (Advanced Offense)
* {{H2|Gundula|Battle Mage}} (Basic Offense)
* {{H2|Corkes|Captain}}{{-wh}} (Basic Offense)
* {{H2|Tavin|Mercenary}} {{withmapedhota}} (Basic Offense)
 
==Chance to get==
{{Secondary skill chance explanation}}
{{ZET SEC SKILL CHANCE TABLE| 7| 4| 5| 1 (lowest)| 6| 1 (lowest)| 8| 4| 7| 3| 8| 1 (lowest)|10 (highest)| 8| 5| 2| 9| 1 (lowest)| 9| 4| 6| 2}}
 
==Comparison to Attack skill==
 
This table shows how much extra Attack skill would need the hero of attacking unit have, in order to reach the same effect in damage increasing as with the Offense skill ( = how much is the Offense skill worth in terms of attack), assuming no other damage modifiers.
 
{| class="wikitable"
! Offense level / Difference between Attack skill and Defense skill || -20 || -19 || -18 || -17 || -16 || -15 || -14 || -13 || -12 || -11 || -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0+
|-
| Basic || 2 || 2.1 || 2.2 || 2.3 || 2.4 || 2.5 || 2.6 || 2.7 || 2.8 || 2.9 || 3 || 3.1 || 3.2 || 3.3 || 3.4 || 3.5 || 3.6 || 3.3 || 2.9 || 2.4 || 2
|-
| Advanced || 4 || 4.2 || 4.4 || 4.6 || 4.8 || 5 || 5.2 || 5.4 || 5.6 || 5.8 || 6 || 6.2 || 6.4 || 6.6 || 6.4 || 6 || 5.6 || 5.2 || 4.8 || 4.4 || 4
|-
| Expert || 6 || 6.3 || 6.6 || 6.9 || 7.2 || 7.5 || 7.8 || 8.1 || 8.4 || 8.7 || 9 || 9.1 || 8.8 || 8.4 || 8.1 || 7.7 || 7.4 || 7 || 6.7 || 6.3 || 6
|}
 
{{secondary skill 'see also'|top=* [[Damage]]
*[[Comparison of Armorer, Offense and Archery]]}}


[[Category: Secondary skills]]
[[Category: Secondary skills]]
__NOTOC__
__NOTOC__

Latest revision as of 14:55, 8 February 2024

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Offense
Basic Offense: increases all hand-to-hand damage inflicted by the hero's troops by 10%.
Advanced Offense: increases all hand-to-hand damage inflicted by the hero's troops by 20%.
Expert Offense: increases all hand-to-hand damage inflicted by the hero's troops by 30%.

Offense is a secondary skill that increases all hand-to-hand damage caused by allied creatures in hero's army. As opposed to slightly misleading in-game skill description Offense increases the base damage by 10%, 20% or 30% depending on the level of the skill. This does not mean that the total damage (final damage) is necessarily increased by the same percentage, as it might also be increased by other factors, such as high Attack skill - compare damage formula.

Heroes with Offense as a starting skill:

Heroes with Offense as a specialty and a starting skill:

Chance to get[edit | hide | hide all]

Out of total 112 for Shadow of Death, and of (112 + Interference chance) for Horn of the Abyss Horn of the Abyss.
Banned skills change the probability.

Town Class Chance to learn
Castle  Knight   7
Castle  Cleric   4
Rampart  Ranger   5
Rampart  Druid   1 (lowest)
Tower  Alchemist   6
Tower  Wizard   1 (lowest)
Inferno  Demoniac   8
Inferno  Heretic   4
Necropolis  Death Knight   7
Necropolis  Necromancer   3
Dungeon  Overlord   8
Dungeon  Warlock   1 (lowest)
Stronghold  Barbarian  10 (highest)
Stronghold  Battle Mage   8
Fortress  Beastmaster   5
Fortress  Witch   2
Conflux  Planeswalker   9
Conflux  Elementalist   1 (lowest)
Cove Horn of the Abyss     Captain   9
Cove Horn of the Abyss     Navigator   4
Factory Horn of the Abyss     Mercenary   6
Factory Horn of the Abyss     Artificer   2


Comparison to Attack skill[edit | hide]

This table shows how much extra Attack skill would need the hero of attacking unit have, in order to reach the same effect in damage increasing as with the Offense skill ( = how much is the Offense skill worth in terms of attack), assuming no other damage modifiers.

Offense level / Difference between Attack skill and Defense skill -20 -19 -18 -17 -16 -15 -14 -13 -12 -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 0+
Basic 2 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 3 3.1 3.2 3.3 3.4 3.5 3.6 3.3 2.9 2.4 2
Advanced 4 4.2 4.4 4.6 4.8 5 5.2 5.4 5.6 5.8 6 6.2 6.4 6.6 6.4 6 5.6 5.2 4.8 4.4 4
Expert 6 6.3 6.6 6.9 7.2 7.5 7.8 8.1 8.4 8.7 9 9.1 8.8 8.4 8.1 7.7 7.4 7 6.7 6.3 6

See also: