Astral: Difference between revisions

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== Story ==
{{PAGENAME}} does not appear in the story text of any campaign levels.
== Appearances ==
;[[Liberation]]
:[[Tunnels and Troglodytes]] as a player hero.
;[[Birth of a Barbarian]]
:[[Returning to Bracada]] as an enemy.
;[[Forged in Fire]]
:[[New Order]] as an enemy.


{{fanopinion|
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[[Category: Wizards]]
[[Category: Wizards]]
__NOTOC__{{keywords}}
__NOTOC__

Latest revision as of 09:32, 6 June 2024

Tower
Alchemists
PiquedramPiquedram Piquedram
ThaneThane Thane
JosephineJosephine Josephine
NeelaNeela Neela
TorosarTorosar Torosar
FafnerFafner Fafner
RissaRissa Rissa
IonaIona Iona
Wizards
AstralAstral Astral
HalonHalon Halon
SerenaSerena Serena
DaremythDaremyth Daremyth
TheodorusTheodorus Theodorus
SolmyrSolmyr Solmyr
AineAine Aine
CyraCyra Cyra
DraconDracon Dracon Armageddon's Blade Map Editor
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Astral the Wizard
Basic information:
AstralAstral Class: Wizard
Gender: Male
Race: Human
Astral arrived in Erathia nearly ten years ago, and was quickly accepted into the Wizards' Guild in Bracada. His rise to power within the Guild ranks made some people joke that only magic could have brought him so much success so soon.
Specialty: Hypnotize
Specialty HypnotizeSpecialty Hypnotize Casts Hypnotize with increased effect, based on hero level compared to the level of the target unit.
Starting Level:
  Level  
Starting primary skills:
Attack 0 Defense 0 Spell Power 2 Knowledge 3
Starting secondary skill:
Wisdom Advanced Wisdom
[[File:{{{skill_2}}} _small.png link=]] {{{skill_2}}} [[]]
[[File:{{{skill_3}}} _small.png link=]] {{{skill_3}}} [[]]
[[File:{{{skill_4}}} _small.png link=]] {{{skill_4}}} [[]]
[[File:{{{skill_5}}} _small.png link=]] {{{skill_5}}} [[]]
[[File:{{{skill_6}}} _small.png link=]] {{{skill_6}}} [[]]
[[File:{{{skill_7}}} _small.png link=]] {{{skill_7}}} [[]]
[[File:{{{skill_8}}} _small.png link=]] {{{skill_8}}} [[]]
Starting troops:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 3–5 88%
Stone Golem Stone Golem 2–3 25%
[[File: Creature portrait {{{troop_4}}} small.gif|{{{troop_4}}}|link={{{troop_4}}}]] [[{{{troop_4}}}|{{{troop_4}}}]] Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting troops Horn of the Abyss:
Gremlin Gremlin 30–40 Always
Stone Gargoyle Stone Gargoyle 5-7 Always
Stone Golem Stone Golem 4-5 Always
Starting spell:
Hypnotize Hypnotize
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1500 1560 1500

Astral the Wizard is a Tower hero. Astral starts with a spell book and the spell Hypnotize.

Story[edit | hide | hide all]

Astral does not appear in the story text of any campaign levels.

Appearances[edit | hide]

Liberation
Tunnels and Troglodytes as a player hero.
Birth of a Barbarian
Returning to Bracada as an enemy.
Forged in Fire
New Order as an enemy.

User commentary

[Show user commentary]
[Hide user commentary]
Some may find the information in this section subjective or irrelevant.

While Hypnotize is not a very commonly used spell, with high enough power, it can be used. Astral also does not start with Scholar or Sorcery, so he can have other secondary skills that are better.


See also:[edit | hide]